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The Future of WWII Online (Unreal Engine, WWIIOL Franchise and More)
WWII Online News
Patch 1.36.13.0 is Live
This patch went off with no issues and is now live. Please read the patch notes here. Salute!
Readme: Version 1.36.13.0
Coming this Labor Day (September 6th, 2021) will be version 1.36.13.0. This update focuses on several production related fixes ranging from vehicles, ammunition and terrain, and it also includes a couple of small fixes for Mac users. CRS remains hard at work behind the scenes preparing big updates for the fall and winter seasons, with a strong emphasis on roadmap deliveries. Expect a 1 hour downtime for this release Monday night starting around 6PM server time (pacific, GMT -8). Thanks for your support everyone!
Read more ...Vehicle Conversions to Unreal
Since we announced our intention to move WWII Online over to the Unreal Engine (aka: WWII Online 2.0) in the "Future of WWII Online" article, CRS has been working behind the scenes to address our initial milestones to help make that possible. Today we wanted to focus on Vehicle Conversions, which is one of our first major objectives to accomplish. Continue reading for a work in progress screenshot and some additional commentary.
Read more ...WWII Online Newsletter
Meet the team
Affectionately known as "The Rats", these awesome people develop World War II Online. You will find us playing the games that we build right alongside our players. We are up to big things, developing the future generation of our game and working on an all-new installment called, “WWII Online: Chokepoint.” Click our Press Kit below to learn more about our company, history and how WWII Online is evolving. See you in-game!