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1

Gaelic Athletic Association

(Established 1884)

OFFICIAL GUIDE - PART 2

Containing Playing Rules of Hurling and

Football, revised and corrected up to date, and

published by authority of the Central Council.

This publication replaces all previous versions 

published.

ALL RIGHTS RESERVED

© Published by the Central Council of the Association,

Croke Park, Dublin 3, July 2010.

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2

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3

Part 2

Contents

 

 

Page

The Field of Play Diagram 

4

Rules of Specification 

5

Rules of Control 

16

The Playing Rules of Hurling 

27

 

Line-Out Diagram 

28

 

The Play 

29 

 

Set Play 

31

 

Scores 

37

 

Technical Fouls 

38 

 

Aggressive Fouls 

44 

 

Dissent 

51

The Playing Rules of Football 

53 

 

Line-Out Diagram 

54

 

The Play 

55

 

Set Play 

58

 

Scores 

64

 

Technical Fouls 

66

 

Aggressive Fouls 

73

 

Dissent 

80

Important Terms and Definitions 

82

Index 

86

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4

The Field of Play

For Hurling and Gaelic Football

SUBSTITUTION ZONE

(See details)

13m

10m.min

80m (min) - 90m (max)

13m

20m

45m

65m

13m

20m

45m

65m

13m

45m (F)

65m (H)

13m

20m

< 13m >  < 13m >

< 13m >  < 13m >

130m (min) - 145m (max)

6.5m

19 metres

14 metres

3.75m

13 m

2.5m

2.5m

4.5m

GOAL AREA 

7m  (min)

65m

SUBSTITUTION ZONE

65m

---

---

---

5m

5m

------------

Centre Field

------------

Penalty Point 

in Football;

11m from 

centre of 

goal-line

Penalty Point 

in Football;

11m from 

centre of 

goal-line

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5

Rules of Specification

RULE 1 - THE FIELD OF PLAY

1.1    The field of play shall be rectangular, and its 

dimensions shall be as follows:

 

 

 Length - 130m minimum and 145m maximum.

 

 

Width - 80m minimum and 90m maximum.

 

 

Exception

 

 

 The dimensions may be reduced by local 

 

 

Bye-Laws for Under 15 or younger grades.

1.2  (i)   At distances of 13m, 20m, 45m (Football), and 

65m (Hurling) from each endline, lines shall be 
marked across the field parallel to the endline.

 

 

 The intersections of these lines and of the 
endlines with the sidelines shall be marked by 
flags.

 

 

 The midline of the field shall be marked parallel 
to the endlines, and shall have a minimum 
length of 10m.

 

 

 Boundary lines are part of the field of play.

 

(ii)   All lines on the field of play shall be 90 mm ± 

13mm wide.

 

 

 All lines shall be marked in white with a 
suitable marking material.

1.3  (i)   THE SCORING SPACE shall be at the centre 

of each endline. Each shall be formed by two 
goalposts, circular in cross section, which 

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shall have a height of not less than 7m above 
ground level, and be 6.5m apart.

 

 

 The inside edge of the endline shall be at a 
tangent to the front edge of the base of the 
goalposts (see diagram).

 

(ii)   A CROSSBAR shall be fixed to the goalposts 

at a uniform height of 2.5m above the ground. 
The crossbar shall have a rectangular or 
circular cross section.

 

 

 When rectangular, it shall have a depth of 
140mm + 10mm and a width not less than 
50mm.

 

 

 When circular, it shall have a uniform diameter 
of 125mm + 5mm.

       (iii)  GOALNETS shall be securely fixed to the back 

of the crossbar and the back of each goalpost. 
The roof of the net shall be supported for a 
horizontal distance of not less than 900mm, at 
crossbar height, by a metal net support fixed 
to the back of the goalposts.

 

 

 The mesh of the net shall have a diagonal 
length not exceeding 150mm for football and 
50mm for hurling.

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Exception 

 

 

 The dimensions of the 

Scoring Space may 

be reduced by local Bye-Laws for Under 15 or 
younger grades.

1.4   

 TWO RECTANGLES of the following 
dimensions shall be formed in front of each 
scoring space.

 

 

(a)   One rectangle, 14m by 4.5m, shall be 

formed by two lines 4.5m long and at right 
angles to the endline being marked 3.75m 
from the inside of each goalpost, and the 
ends of these lines being joined.

 

 

(b)   A second rectangle, 19m by 13m, shall 

be formed by two lines 13m long at right 
angles to the endline being marked 6.25m 
from the inside of each goalpost, and the 
ends of these lines being joined.

 

 

(c)   The endline, including the goal-line, is part 

of each rectangle, the other three lines 
enclose the area of that rectangle.

1.5   

 A semi-circular arc of 13m radius, centred on 
the mid-point of the 20m line, shall be marked 
outside of each 20m line.

1.6   

 A point shall be marked 11m from the centre 
of the goal-line, from which a penalty kick in 
Football shall be taken.

1.7   

SUBSTITUTION ZONE.

 

 

 An area of the sideline, extending 5m. on 
either side of the centre-line, shall be marked 
as the Substitution Zone, and all the players 
coming off/going on to the field of play in acts 
of substitution/temporary substitution shall go 

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through this point, when given permission by 
the Referee.

 

 

Exception 

 

 

 An injured player may leave the field at the 
nearest point to him.

1.8   

FLAGS:   All flags used on boundary lines shall 

have smooth rounded tops.

RULE 2 - THE PLAYERS

2.1   

A team shall consist of fifteen players.

 

 

Exception

 

 

 A County Committee may reduce the number 
for non-Championship games.

2.2   

 A team may commence a game with thirteen 
players but shall have fielded fifteen players, 
inclusive of players ordered off or retired 
injured, by the start of the second half.

 

 

 In the event of failure to comply with this, the 
game shall continue.

2.3   

 Players arriving late may join in the game 
during a break in play but must report to the 
referee before so doing.

2.4  (i)   A maximum of five substitutions shall be 

allowed during the playing of Normal Time.

 

(ii)   A maximum of three Substitutions shall be 

allowed during the playing of Extra Time.

 

(iii)  Temporary Substitutions are also permitted 

during the playing of both Normal Time and 
Extra Time, as provided for in Rule 1.5(b) Rules 
of Control - Injuries: Blood.

 

(iv)  A Substitution is not allowed in the case of a 

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player ordered off in any circumstance, except 
as permitted in Rule 2.6(d).

 

(v)   A substitution may only be made during a 

break in play, after the player has given a 

substitution note to the Referee, or in the case 

of a Inter-County Senior game, to the Sideline 

Official. This shall also apply to a Temporary 

Substitution allowed under Rule 1.5 (b), Rules 

of Control - Injuries: Blood.

 

(vi)  In Inter-County games, all substitutions and 

temporary substitutions must be from players 

on the official list submitted to the referee.

2.5   

LIST OF PLAYERS 

 

(i)   Before all official games, the referee shall be 

given a list of players, in duplicate and in Irish, 
(except as provided for in Rule 1.7, Part 1), 
giving full Christian names. The first fifteen 
names appearing on a list shall be taken as 
constituting the actual team, unless otherwise 
clearly indicated. 

 

 

 Where extra time is being played, the Referee 
shall be given either a list of the 15 players 
starting the extra time, or a list clearly 
indicating the changes made from that of the 
finishing team in normal time. This list may be 
in single form but shall otherwise comply with 
the provisions above.

 

(ii)  In Inter-County Games:

 

 

(a)   The list of players shall be numbered from 

1 to 24, and shall name the Clubs to  which 
the players belong.

 

 

 

 Exception - In Inter-County Senior Games, 

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 the list of players shall be numbered from 1 
to not more than 26.

 

 

 

 (Note: The Exception as worded shall be 
effective from 1st January 2011.)

 

(b)   All players shall be from the list submitted to 

the referee prior to the game.

 

(c)   For extra time, players shall be from the list 

submitted to the referee prior to the game.

2.6   

Players in Extra Time 

 

(a)   Any fifteen players may start Extra Time, 

except as provided for in (b) and (d) below.

 

(b)   In an Inter-County Game, any fifteen players on 

the List submitted to the Referee prior to the 
game, except as provided for in (d) below, may 
start Extra Time.

 

(c)   The Referee shall be given a List of the 15 

players starting Extra Time, or a Note clearly 
indicating the changes made from that of 
the finishing team in Normal Time. This List/
Note may be in single form but shall otherwise 
comply with the provisions of Rule 2.5 - List of 
Players.

 

(d)   A player ordered off in any circumstance in 

Normal Time, may not play in Extra Time but 
may be replaced.

 

(e)   Substitutions/Temporary Substitutions shall 

be allowed during the playing of Extra Time as 
outlined in Rule 2.4(ii) and (iii).

 

(f)   A Caution (Yellow Card) issued in Normal Time 

shall carry over into Extra Time.

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RULE 3 - TIME

3.1   

 A team shall take the field not later than the 
time specified by the Committee-in-Charge for 
Senior Inter-County Championships, National 
League Finals, Inter-Provincial Championships 
Finals, All-Ireland, Provincial and County 
Senior Championships Finals, and not later 
than five minutes before the appointed starting 
time in all other games.

3.2   

 The playing time shall consist of two periods 
of thirty minutes each, but time shall be added 
on in each period for incidental or deliberate 
delays.This shall be termed ‘Normal Time’.

 

 

Exceptions

 

 

(i)   In Inter-County Senior Championship and 

National League games, the playing time 
shall consist of two periods of 35 minutes 
each.

 

 

(ii)   The playing time may be reduced by local 

Bye-Laws for Under 15 or younger games.

3.3   

 An interval, not exceeding ten minutes, shall be 
allowed at half-time, following which the teams 
shall change ends.

 

 

Exception

 

 

 In Inter-County Senior games, the interval shall 
consist of a maximum of fifteen minutes. 

3.4   

 In the case of Games not involving the 
crediting of League Points, and subject to the 
provisions of Rules 3.5 and 3.6 below: 

 

(a)   A Committee-in-Charge may decide prior to 

the start of a Competition that if a Game in 

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all or some specific Round(s) ends in a draw, 
Extra Time shall be played.

 

(b)   A Committee-in-Charge, with the agreement 

of the two Units involved, may also make a 
decision prior to the date of a specific Game 
that in the event of a Draw in that Game, Extra 
Time shall be played.

 

(c)   Extra Time shall be obligatory in the case of a 

further draw in a Replay.

 

(d)  Extra Time shall consist of two periods of ten 

minutes each way.

3.5   

 Unless the Management Committee of 
Central Council otherwise permits on an 
application by a Competitions Control 
Committee, extra time shall be obligatory in the 
following competitions - Inter-County Senior 
Championships (excluding the Provincial and 
All Ireland Semi Finals and Finals), Inter-County 
Under 21 Championships (excluding All-Ireland 
Finals), Inter-County Minor Championships 
(excluding the Provincial and All-Ireland 
Finals), Inter-County Intermediate Hurling, 
Inter-County Junior Football, the knock-out 
stages of the National Leagues, Inter-Provincial 
Competitions, Oireachtas and other Inter-
County Tournaments, Inter-Club Provincial 
and All-Ireland Championships (excluding the 
Provincial and All-Ireland Senior Finals), the 
Sigerson and Fitzgibbon Cups, and any other 
games in subsidiary competitions 

3.6   

 If a game in a knock-out Club Competition at 
underage, up to and including Minor, ends in a 
draw, two periods of Extra Time of ten minutes 

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each shall be played.

 

 

 

Exception - Extra time is not mandatory in 
the first game of County Minor Championship 
Finals.

3.7   

 When Extra Time is to be played there shall 
be a maximum time space of ten minutes 
between the end of Normal Time and the start 
of Extra Time.

 

 

 A half-time interval in Extra Time shall not 
exceed five minutes, and teams shall not leave 
the field for such intervals.

 

 

 After a half-time interval, the Teams shall 
change ends.

RULE 4 - EQUIPMENT

4.1  (i)   Club teams shall wear their registered 

distinctive colours in inter-club competitions. 
Where there is a similarity of colours, the teams 
shall change to their alternative registered 
colour(s), approved by the County Committee.

 

(ii)   County teams shall wear their registered 

distinctive colours in Inter-County 
competitions.

 

 

 Where there is similarity of colours, the two 
counties shall wear their registered alternative 
colour(s) or other colours authorised or 
directed by the Committee in Charge.

 

(iii)  In all games, the goalkeeper shall wear a jersey 

which is distinctive from his own team’s  
and the opposing team’s colours.

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4.2  (i)   In all Hurling Games and Hurling Practice 

Sessions, it is mandatory for all players to wear 
a helmet with a facial guard.

 

(ii)   A referee shall not allow a helmet to be worn in 

a football game.

4.3  (i)   The diameter of the Sliotar - not including the 

rim (rib) - shall be between 69mm. and 72mm.

 

 

 The mass of the Sliotar shall be between 110 
and 120 grams.

 

 

 The rim (rib) height shall be between 2.0mm. 
and 2.8mm.

 

 

 The rim (rib) width shall be between 3.6 mm. 
and 5.4mm.

 

 

 The thickness of the leather cover shall be 
between 1.8mm. and 2.7mm. and shall not be 
laminated with a coating greater than 0.15mm.

 

 

 Sliotars will only be approved for use on the 
basis of compliance with standards and tests 
as set out by Central Council.

 

 

 Approved Sliotars shall carry the G.A.A. mark 
of approval.

 

 

 Annual testing will be carried out, at an 
independent and approved test centre, to 
ensure that Sliotars continue to comply with 
the standards set out only by the Central 
Council.

 

 

 The Central Council may adopt a single core 
that shall be used by any manufacturer/
supplier who is approved to provide Sliotars for 
use in official games.

 

(ii)   The Football shall not weigh less than 480g. 

and not more than 500g. and shall have a 
circumference of not less than 68cm. and not 

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more than 70cm.

Exception - The dimensions may be reduced by local 
Bye-Laws for under 15 or younger grades.
 

(iii)  Footballs shall be approved for use on the 

basis of compliance with standards and tests 
set out by Central Council.

 

(iv)  Sliotars/Footballs shall fully comply with the 

Playing Gear and Equipment regulations as 
ratified from time to time by Central Council.

4.4   

 The bas of a hurley at its widest point shall not 
be more than 13cm.

4.5   

 An artificial tee of a standard approved by the 
Central Council may be used for a kick-out in 
football

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Rules of Control

RULE 1 - CONTROL OF THE GAMES 

MATCH OFFICIALS

 

 

 Control of the Games shall be entrusted to a 
Referee, four Umpires and two Linesmen who 
shall decide on the field all matters affecting 
play.

 

 

 A Sideline Official shall be appointed for all 
Inter-County Senior games.

1.1 POWERS OF THE REFEREE

 

 

 The Referee’s decision on any question of fact 
(except as provided for in Rule 7.3 (aa) (1) (vi), 
Part 1, Official Guide) and in regard to time, 
shall be final. 

 

 

 The referee shall have the following powers:

 

(i)   To appoint a replacement referee, if he is 

unable to act and unable to contact the 
Secretary of the Committee in Charge.

 

 

 Otherwise, the Secretary of the Committee in 
Charge shall appoint a replacement referee.

 

(ii)   To declare the ground or other conditions 

unsuitable for play after consulting, where 
feasible, with the Officials in Charge of the 
fixture.

 

(iii)   To consult with the umpires and/or linesmen 

concerning infringements of the Playing Rules, 
in particular rough or dangerous play, striking, 
hitting or kicking. The referee may apply the 
appropriate rule following such consultations.

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(iv)   To order a player with an injury involving 

bleeding to leave the field of play for medical 
and/or other attention.

 

(v)   To over-rule a decision of a linesman or 

umpire(s).

 

(vi)   To award a score when the ball has been 

prevented from going over the goal-line or 
crossbar by anyone other than a player or the 
referee.

 

(vii)   To terminate a game  because of outside 

interference, or any other serious reason that 
merits such action. 

 

(viii)  To terminate a game, having first given a three 

minute warning to the captain or official in 
charge of the team or the players involved, in 
any of the following circumstances: -

 

 

 (a) A player refusing to leave the field when 
ordered off, or having been ordered off, rejoins 
the game;

 

 

(b)  A team or player(s) leaving the field either 

without the referee’s permission, or 
refusing to continue playing.

 

(ix)   To order that all Players are correctly and 

safely attired.

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1.2  

DUTIES OF THE REFEREE

 

(i)   To control the game in accordance with the 

Playing Rules.

 

(ii)   To receive lists of players, sign them in Irish, 

and give a copy to the opposing team before 
the game.

 

(iii)   To obtain the signature, full address, and 

club of any player participating in the game, 
if requested by a captain or responsible team 
official.

 

(iv)   To report any irregularities in respect of 

dimensions, markings or unsatisfactory 
condition of the field of play, and to report 
any official protest made by a team captain 
before the game in relation to irregularities in 
dimensions or markings of the field of play.

 

(v)   To ensure that all playing equipment conforms 

with the Rules. This shall include that of a 
player coming back on to the field under Rule 
1.5 (b) Injuries: Blood.

 

(vi)   To keep a record of scores, the names of 

players injured, replaced, substitutes taking 
part, temporary substitutes under Rule 1.5 (b) 
Injuries : Blood, any instance of late fielding 
or of exceeding the half-time interval, and the 
intrusion of unauthorised persons onto the 
field of play.

 

(vii)   To record playing time, and to extend time in 

each half for deliberate or incidental delay or 
to allow for a free - awarded before time had 

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expired - to be taken. Should the defending 
team commit a further foul before the referee 
whistles for full-time, he shall further extend 
the time to permit an additional free to be 
taken, from which a score can be made, 
provided no other player of the side taking the 
free touches the ball.

 

(viii)  To blow the whistle when a foul has been 

committed or when the ball has gone out 
of play. To blow the whistle or give a signal 
to restart play. Once the referee has given 
a decision and has sounded his whistle to 
restart play, he shall not alter that decision.

 

(ix)   To indicate the place from which all free kicks 

or free pucks shall be taken.

 

(x)  (a)  To caution a player who commits a 

cautionable foul/infraction, by taking his 
name and showing him a yellow card, 
which caution, unless (b) or (c) below has 
been applied, shall carry over into Extra 
Time, where played.

 

 

(b)  To order off a player who commits a 

second cautionable foul/infraction, by 
showing him a second yellow card, 
followed by showing him a red card.

 

 

(c)  To order off a player who commits an 

ordering off foul/infraction by taking his 
name (if not already taken) and showing 
him a red card.

 

(xi)   To present the ball to the Captain of the 

winning team at the end of a Provincial or All-
Ireland Final.

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1.3  

COMMENCING PLAY

 

(i)   The referee shall toss a coin for choice of ends 

in the presence of the team captains. This 
procedure shall be repeated for Extra Time, 
where played.

 

(ii)   Two players from each team shall stand one 

behind the other on their own defensive side 
of the halfway line, and shall face the referee, 
for the throw in.

 

 

 The other players, shall be in their respective 
positions behind the 45m line (Football) or 
65m line (Hurling).

 

(iii)   The referee, facing the players, shall throw in 

the ball over the heads of the players (Football) 
and along the ground between the players 
(Hurling).

 

(iv)   Regulations (ii) and (iii) above shall also apply 

for the start of the second half.

1.4  

ENTRY TO FIELD OF PLAY/INCURSIONS - 

 

 

 One Team Official (Maor Foirne, who is an 
assistant to the Bainisteoir), may move 
alongside the sidelines and enter the field 
of play during a break in play - through the 
Substitution Zone - to make changes and/or 
to give instructions to players.

 

 

 This named official shall wear a yellow or 
tangerine coloured bib/distinctive top which 
shall have “MAOR FOIRNE” in clear large 
letters. The Committee-in-Charge shall 
determine and notify the colour to be used by 
each Maor Foirne.

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 The Maor Foirne may not act as a water carrier 
or hurley carrier. Selectors are permitted to act 
as Maor Foirne. The Maor Foirne shall not be a 
listed member of the Team Panel.

 

 

 A break in play is when the ball has gone 
out of play following a score or a wide or a 
stoppage in play called by the Referee for 
medical attention to an injured player.

 

 

 The Referee may give his permission to a 
Team Medical Officer or one authorised official 
to enter the Field of Play to examine an injured 
player.

1.5  

INJURIES

 

(a)   Injuries: General - Play shall not be stopped 

for injury to a player, except in exceptional 
circumstances to enable a seriously injured 
player to be treated on the field or removed 
from the field of play. All other Injuries shall be 
treated off the field of play.

 

(b)   Injuries: Blood - A player who is bleeding 

or who has blood on any part of his body, 
playing attire or playing equipment, as a result 
of an injury sustained during play, shall on 
the instruction of the Referee, immediately 
leave the field of play to receive medical and/
or other attention. He shall not be allowed to 
return to the field of play until the bleeding 
has stopped, all blood has been cleaned off 
and, where possible, the injured area has 
been covered, any blood-stained playing attire 

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has been replaced and any blood-stained 
equipment has been fully cleaned. In that 
circumstance, a Temporary Substitute may be 
used, and the following acts shall not count as 
substitutions under Rule 2.4 (i) and (ii), Rules 
of Specification. 

 

 

(1)    The use of the Temporary Substitute 

for a player instructed to leave the field 
under the Rule.

 

 

(2)    The return to the field of play of the 

injured (blood) player as a direct 
replacement for the Temporary 
Substitute.

 

 

(3)    The return to the field of play of the 

injured (blood) player as a replacement 
for any other player if the Temporary 
Substitute has previously been sent off 
or substituted.

1.6  

REPORT OF REFEREE

 

 

 The Referee shall normally submit his report, 
together with a copy of each team’s list(s) (as 
specified in Rule 2.5, Rules of Specification.), 
within a period of three days of the game, to 
the Committee or Council in Charge. When the 
Committee in Charge deems it necessary, the 
report shall be submitted within 24 hours.

 

 

The Report should contain:-

 

 

-  The result of the game.

 

 

-  The names of the umpires and linesmen.

 

 

-  The time each team took the field.

 

 

-  The time the game started.

 

 

-   If the interval was exceed, a statement of 

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the reason.

 

 

-   The names of players injured, replaced, and 

substitutes taking part.

 

 

-   The name(s) of temporary substitutes under 

1.5 (b) Injuries: Blood.

 

 

-   The names of players cautioned or ordered 

off, and the exact reason(s).

 

 

-   The name of any official or spectator who 

interfered during the course of the game.

 

 

-   Any other breaches of the regulations.

 

 

 Any errors/omissions in respect of the above 
shall not invalidate the Report as a whole.

RULE 2 - UMPIRES

 

 

 There shall be two goal umpires at each end of 
the field of play. An umpire shall stand behind 
each goalpost and behind the endline. The 
umpires shall remain at the same end for the 
duration of the game.

2.1  

POWERS OF UMPIRES

 

 

 The umpires shall decide if a score is made, or 
if the ball has crossed the endline for a wide, 
or for a 45m or 65m free, subject to Rule 1.1 
(v) above.

2.2  

DUTIES OF UMPIRES

 

(i)   The umpires shall signal their decisions as 

follows:

 

 

(a)  A 45m free in Football or a 65m free in 

Hurling by raising an arm upright, and then 
pointing directly infield, at the place where 
the ball passed over the endline.

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(b)  A wide by crossing both arms above the 

head.

 

 

(c)  A score by raising a green flag for a goal 

or a white flag for a point, in front of the 
scoring space.

 

 

(d)  A decision to disallow a score by crossing 

the flags at the centre of the scoring  
space.

 

(ii)   The umpires shall bring to the notice of 

the referee, during a break in play, any 
instances of foul play in particular, rough or 
dangerous play, striking, hitting, or kicking, or 
unauthorised incursions onto the field of play, 
which have not been noticed by the Referee.

RULE 3 - LINESMEN

 

 

 There shall be one linesman on each sideline. 
Linesmen shall change sides at half-time. 
However, failure to do so will not affect the 
result of the game. 

3.1  

DUTIES OF THE LINESMEN

 

(i)  The Linesmen shall indicate by flag signal:

 

 

(a)  when and where a ball crosses the sideline,

 

 

(b)  which side is entitled to the sideline kick or 

puck, and

 

 

(c)  where the kick or puck is to be taken from.

 

(ii)   When a ball is played across a sideline by 

opposing players simultaneously, or when the 
linesman is unsure which team played the ball 
over the sideline, the Linesman shall so signal.

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 The Referee, facing the players, shall throw 
in the ball between one Player of each Team, 
13m from the sideline, directly infield from 
where the ball crossed the sideline.

 

(iii)   A Linesman’s decision is subject to Rule 1.1 (v) 

above.

 

(iv)   The Linesmen, where neutral, shall control the 

operation of the Substitution Zone, and shall 
assist the referee in regard to the introduction 
of substitutes, and of temporary substitutes 
under Rule 1.5 (b) Injuries: Blood. Where 
linesmen are not neutral, these functions shall 
be controlled by the Referee.

 

(v)   The Linesmen shall bring to the attention 

of the referee, during a break in play, any 
instances of foul play, in particular rough or 
dangerous play, striking, hitting, or kicking, or 
unauthorised incursions onto the field of play, 
which have not been noticed by the Referee.

RULE 4 - SIDELINE OFFICIAL

 

 

 A Sideline Official shall officiate at Inter- 
County Senior games.

4.1  

Duties of Sideline Official

 

(a)   To receive substitution notes giving the name 

and number of a substitute or temporary 
substitute and the name and number of the 
player being substituted or replaced.

 

(b)   To record and report all substitutions and 

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temporary substitutions made during a game 
to the Referee for inclusion in the match 
report.

 

(c)   To display by means of electronic or 

manual board the numbers of players being 
substituted.

 

(d)   To display by means of electronic or manual 

board the additional amount of time, if any, 
which will be played at the end of each half, as 
indicated by the Referee to the Linesman.

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The Playing Rules

of Hurling

Play

Fair Play

Foul Play

The Play

Set Play

Scores

1.

2.

3.

Technical

Aggressive

Dissent

4.

5.

6.

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Line Out

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The Rules of Hurling

Rules of Fair Play

RULE 1 - THE PLAY

1.1  

 The ball is in play once it has been thrown in 
or pucked, after the referee has given a signal 
to start or restart play, and it remains in play 
until:

 

 

(a) the referee signals a stop;

 

 

(b)  the ball has passed completely over any 

boundary line or strikes any flag marking 
the boundary lines;

 

 

(c)  the ball has been prevented from going 

over any boundary line or is touched in play 
by anyone other than a player.

1.2  

 The ball may be struck with the hurley when it 
is on the ground, in the air, released from the 
hand or lifted with the hurley.

1.3  

 A player may run with the ball balanced on or 
hopping on his hurley.

1.4  

 A player may catch the ball, play it on his 
hurley, and bring it back into his hand once. A 
player who has not caught the ball may play it 
from the hurley into his hand twice.

1.5  

 The ball may be struck with the hand, kicked, 
or lifted off the ground with the feet.

1.6  

 The ball may not be touched on the ground 
with the hand(s), except when a player is 
knocked down or falls and the ball in his hand 
touches the ground.

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1.7  

 When a player is in possession of the ball it 
may be: 

 

 

(a)  Carried in the hand for a maximum of four 

consecutive steps or held in the hand for 
no longer than the time needed to take four 
steps.

 

 

(b)  Released and struck with a definite striking 

action of a hand.

1.8  

 Player(s) may tackle an opponent for the ball.

1.9  

 Provided that he has at least one foot on the 
ground, a player may make a shoulder to 
shoulder charge on an opponent-

 

 

(a) who is in possession of the ball, or

 

 

(b) who is playing the ball, or

 

 

(c)  when both players are moving in the 

direction of the ball to play it.

 

 

 When he is within the small rectangle, the 
goalkeeper may not be charged but he may be 
challenged for possession of the ball, and his 
puck, kick or pass may be blocked. Incidental 
contact with the goalkeeper while playing the 
ball is permitted.

1.10 

 For a run-up to a free puck, sideline puck, 
or puck-out, a player may go outside the 
boundary lines, but otherwise players shall 
remain within the field of play.

1.11 

 A player may hold up his hurley or hand(s) to 
intercept a free puck.

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RULE 2 - SET PLAY

2.1  

 The referee, facing the players, starts the 
game and restarts it after half-time by throwing 
in the ball between two players from each 
team, who shall stand one behind the other in 
their own defensive sides of the half-way line. 
All other players shall be in their respective 
positions behind the 65m lines.

2.2  

 After a foul, play is restarted by a free puck or 
a throw-in where the foul(s) occurred.

 

 

Exceptions

 

 

(i)   In the case of fouls by defending players 

within the rectangles, the following shall apply:

 

 

 

 A penalty puck shall be awarded for an 
Aggressive Foul within the large rectangle. 
The penalty puck shall be taken from the 
centre point of the 20m line. A free puck 
from the centre of the 20m line shall be 
awarded for a Technical Foul within the 
large rectangle.

 

 

(ii)   A free puck, awarded for a foul by a 

defending player inside his own 20m line 
but outside the large rectangle, shall be 
taken from the 20m line opposite where the 
foul occurred.

 

 

(iii)  When a player is fouled immediately after 

he plays the ball away, and a score results, 
it shall stand. Otherwise, the referee shall 
award a free puck from where the foul 
occurred or, if more advantageous, from 
where the ball lands or crosses the sideline. 

 

 

 

 With the option of a free being awarded 

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from where the foul occurred being 
retained, the rule shall apply in the 
following circumstances as outlined:-

 

 

 

(a)  If the ball lands over the endline, a free 

shall be given on the 20m line opposite 
the place where the ball crossed the 
endline;

 

 

 

(b)  If the ball lands inside the opponents’ 

20m line, a free shall be given from the 
20m line at the point where the ball 
crossed this line.

 

 

(iv)  Where otherwise specified in the penalties 

listed in Rule 4, Sections 14, 15, 16, 17, 18, 
19, 27, 28, 29, 30, 34; Rule 5, Sections 16, 
36; Rule 6.4.

 

 

(v)   When play is restarted by throwing in 

the ball after a foul(s) within 13m of the 
sideline, the throw in shall be given 13m 
from the sideline and directly infield from 
where the foul(s) occurred. 

 

 

(vi)  When play is restarted by throwing in the 

ball after a foul(s) between the endline and 
the 20m line, the throw-in shall be given 
on the 20m line, opposite where the foul(s) 
occurred, subject to the Provisions stated 
in (v) above. 

 

 

 All players, except the player taking the free 
puck (excluding penalties), shall be 20m 
from where the free puck is being taken or 
all players, except those two contesting the 
throw-in, shall be 13m from where the throw-in 
is awarded.

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2.3  

 A penalty puck shall be taken at the centre 
point of the 20m line and the semi-circular arc, 
and only three defending players may stand 
on the goal-line. All other players, with the 
exception of the player taking the puck, shall 
be outside the 20m line, and shall not cross 
the 20m line or the arc until the ball has been 
struck. If a defending player(s) fouls before 
the ball is struck and a goal does not result, 
the referee shall allow the penalty puck to be 
retaken.  

2.4  

 When opposing players foul simultaneously, 
play is restarted by throwing in the ball.

2.5  

 For all free pucks, including penalties, the ball 
may be struck with the hurley in either of two 
ways:

 

 

(a)  Lift the ball with the hurley at the first 

attempt and strike it with the hurley.

 

 

(b) Strike the ball on the ground.

 

 

 If a player taking a free puck or penalty fails 
to lift the ball at the first attempt, or fails to 
strike it with the hurley, he must strike it on the 
ground without delay. Only when he delays, 
may a player of either side approach nearer 
than 20m. except in the case of penalties.

2.6  

 When the ball is played over the endline by 
the team attacking that end or after a score, 
play is restarted by a puck-out from within the 
small rectangle.

 

 

 The player taking a puck-out shall take the ball 
into his hand, but should he miss his stroke, 
the ball may be struck on the ground or may 

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be raised with and struck with the hurley, but 
not taken into his hand again before striking 
it. The player taking the puck-out may strike 
the ball more than once before another player 
touches it.

 

 

 All players shall be outside the 20m line until 
the ball has been struck except the goalkeeper 
and the player taking the puck-out - if other 
than the goalkeeper.

 

 

 The ball shall travel 13m before being played 
by another player of the defending team.

2.7  

 When the ball is played over the endline and 
outside the goalposts by the team defending 
that end, a free puck shall be awarded to 
the opposing team on the 65m line opposite 
where the ball crossed the endline.

2.8  

 When a team plays the ball over the sideline, a 
free puck from the ground shall be awarded to 
the opposing team at the place where the ball 
crossed the sideline. If opposing players play 
the ball simultaneously over the sideline, or if 
the officials are not sure which team played 
the ball last, the Referee, facing the players, 
shall throw in the ball between one player from 
each team, 13m from the sideline and directly 
infield from where ball crossed the sideline. A 
ball that strikes a sideline or corner flag shall 
be treated as having crossed the sideline. A 
player on the team awarded a sideline puck 
shall place the ball on the sideline at the place 
indicated by the linesman. All players except 
the player taking the sideline puck, or the 
two players contesting the throw-in, shall be 

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at least 13m from the ball until it is struck or 
thrown in.

 

 

 If a player taking a sideline puck fails to strike 
the ball at the first attempt, he shall not delay 
in making a second attempt. Only when the 
player delays his second attempt to strike the 
ball may a player from either side approach 
nearer than 13m.

2.9  

 If in exceptional circumstances play is stopped 
by the Referee to enable a seriously injured 
player to be treated on the field or removed 
from the field of play, play shall resume in one 
of the following manners:-

 

 

(i)   If a Team is in possession when the play 

is stopped, the play shall resume with a 
free puck to that Team from the position 
at which the play was stopped, unless the 
play was stopped inside the opponents’ 
20m line in which case the free shall be 
awarded from the 20m line opposite the 
point where the play was stopped. A score 
may not be made directly from such free.

 

 

(ii)   If neither Team is in possession when the 

play is stopped, a throw-in shall be given at 
the position where the play was stopped, 
subject to the provisions in Exceptions (v) 
and (vi) of Rule 2.2  

2.10 

 If the ball touches any non-player during play, 
play is restarted by throwing in the ball at the 
place concerned, but if the ball touches any 
non-player from a free puck, the free shall be 
retaken.

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Exceptions

 

 

(i)  As provided in Rule 3.3(a).

 

 

(ii)   If the ball has been prevented from going 

over a boundary line by a non-player other 
than the referee, it shall be treated as 
having crossed the line, and the referee 
shall make the appropriate award.

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RULE 3 - SCORES

3.1  

 A 

goal is scored when the ball is played over 

the goal-line between the posts and under the 
crossbar by either team.

 

 

 A 

point is scored when the ball is played over 

the crossbar between the posts by either 
team. 

 

 

 A goal is equivalent to three points.

 

 

 The team with the greater final total of points 
is the winner.

 

 

Exceptions

 

 

 A player on the team attacking a goal who is in 
possession of the ball may not score;

 

 

(i)   by carrying the ball over his opponents’ 

goal-line, or

 

 

(ii)  with his hand(s).

3.2  

 A score may be made by striking the ball in 
flight with the hand(s).

3.3 (a)   A score shall be allowed if, in the opinion 

of the referee, the ball was prevented from 
crossing the goal-line by anyone other than a 
player or the referee.

 

(b)   If part of the goal-posts or crossbar is 

displaced during play, the referee shall award 
the score which he considers would have 
resulted had a part not been displaced.

3.4  

 If a defending player plays the ball through his 
own scoring space in any manner, this shall 
count as a score.

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Rules of Foul Play

RULE 4 - TECHNICAL FOULS

4.1  

 To overcarry or overhold the ball.

4.2  

(a) To throw the ball.

 

 

 (b)  To handpass the ball without it being 

released and struck with a definite striking 
action of a hand.

4.3  

To lift the ball off the ground with the knees.

4.4  

To lie on the ball.

4.5  

 To touch the ball on the ground with the 
hand(s), except when a player falls or is 
knocked down and the ball in his hand 
touches the ground.

4.6  

 To catch the ball more than twice before 
playing it away.

4.7  

 To release the ball with the hand and catch it 
without playing it with the hurley.

4.8  

 To drop the hurley intentionally, or to throw the 
hurley in a manner which does not constitute a 
danger to another player.

4.9  

 To tip an opponent’s hurley in the air or to tip 
it up with hurley or foot, for the purpose of 
allowing the ball to pass through.

4.10 

 For an attacking player to enter opponents’ 
small rectangle before the ball enters it during 
the play.

 

 

Exceptions

 

 

(i)   If an attacking player legally enters the 

small rectangle, and the ball is played 

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from that area but is returned before the 
attacking player has time to leave the area, 
provided that he does not play the ball 
or interfere with the defence, a foul is not 

committed.

 

 

(ii)   When a point is scored from outside the 

small rectangle and the ball is sufficiently 
high to be out of reach of all players, the 
score shall be allowed even though an 
attacking player may have been within the 
small rectangle before the ball - provided 
that the player in question does not 
interfere with the defence.

4.11 (a)  For a player on the team awarded a free puck  

to stand or move nearer than 20m to the ball 
before it is struck.

 

  (b)  For a player on the team awarded a sideline 

puck to stand or move nearer than 13m to the 
ball before it is struck.

 

  (c)  For a player on the team awarded a penalty 

puck to be inside the 20m line or the arc 
before the ball is struck.

4.12 

 For a player attacking a goal to carry the ball 
over opponents’ goal-line.

4.13 

 For a player on the team attacking a goal, who 
is in possession of the ball, to score with the 
hand(s).

 

 

 

PENALTY FOR ABOVE FOULS - Free puck 

from where the foul occurred, except as 

provided under Exceptions of Rule 2.2.

4.14 

 To be inside opponents’ 20m line before a 
puck-out is taken after a wide.

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 PENALTY - Free puck from the defenders’ 

20m line opposite where the foul occurred.

4.15 

 To take the puck-out from outside the small 
rectangle.

 

 

 PENALTY - 

 

 

(i)  Cancel Puck-Out

 

 

 (ii) Throw-in ball on the defenders’ 20m line 

opposite the scoring space

4.16 (a)  For a player on the team defending a 

penalty puck, with the exception of the three 
defending players on the goal-line, to be inside 
the 20m line or the semi-circle before the ball 
is struck.

 

  (b)  For any of the three players defending a 

penalty on the goal-line to move nearer than 
20m to the ball before the ball is struck.

 

 

 PENALTY - If a goal is not scored, the 

referee shall allow the penalty puck to be 

retaken.

4.17 (a)  For an opposing player to be nearer than 20m 

to the ball before a free puck is struck.

 

  (b)  For an opposing player to be nearer than 13m 

to the ball before a sideline puck is struck.

 

 

 PENALTY FOR THE ABOVE FOULS -  Free 

puck 13m more advantageous than the 

place of original puck - up to opponents’ 

20m line.

4.18 

 To delay an opponent taking a free puck or 
sideline puck by hitting or kicking the ball 
away, not releasing the ball to the opposition, 
or by deliberately not moving back to allow the 
puck to be taken.

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4.19 

 To interfere with a player taking a free puck 
or sideline puck by jumping up and down, 
waving hands or hurley, or any other physical 
or verbal interference considered by the 
referee to be aimed at distracting the player 
taking the puck.

 

 

Exception

 

 

 A player holding his hands or hurley upright 
shall not constitute an interference.

 

 

 PENALTY - Free puck 13m more 

advantageous than the place of original 

puck - up to opponents’ 20m line.

4.20 

 To reset the ball for a free/penalty/sideline 
puck without the referee’s permission after the 
whistle has been blown for the free/penalty/
sideline puck to be taken.

4.21 

 To play the ball again after taking a free/
penalty/sideline puck before another player 
has played it, unless the ball rebounds off the 
goal-posts or crossbar.

4.22 

 To foul a free puck by making a second 
attempt to lift the ball, to hop the ball on the 
hurley, or to take the ball in the hand.

4.23 

 For the player taking a sideline puck to 
attempt to lift the ball with his hurley.

4.24 

 To make a divot for the purpose of teeing up 
the ball for a free puck or sideline puck.

4.25 

 To advance the ball deliberately from the place 
at which a free puck or sideline puck is to be 
taken.

4.26 

 To waste time by delaying a free puck or 
sideline puck awarded to own team.

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PENALTY FOR THE ABOVE FOULS -

 

 

(i)  Cancel free puck or sideline puck.

 

 

(ii)  Throw in the ball where the foul 

occurred, except as provided under 

Exceptions (v) and (vi) of Rule 2.2.

4.27 

 For the player taking the puck-out and, having 
missed a stroke, to take the ball into his hand 
a second time before striking.

4.28 

 To be inside own 20m line when one’s team is 
taking a puck-out except as provided in Rule 
2.6.

4.29 

 For another player on the team taking the 
puck-out to play the ball before it has travelled 
13m.

4.30 

 To waste time by delaying own puck-out.

 

 

PENALTY FOR ABOVE FOULS - 

 

 

(i)  Cancel puck-out.

 

 

(ii)  Throw in the ball on defenders’ 20m line 

opposite the scoring space.

4.31 

 For a player(s) from each team to foul 
simultaneously. 

 

 

 Penalty - Throw in the ball where the 

foul(s) occurred, except as provided under 

Exceptions (v) and (vi) of Rule 2.2.

4.32 

 To deliberatley go outside the boundary lines 
to gain an advantage except as permitted by 
Rule 1.10. 

 

 

 Penalty-Free puck from where the foul 

occurred.

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4.33 

 To interfere with the goalposts to distract 
opponents or to gain an advantage.

 

 

 PENALTY FOR THE ABOVE FOULS-  

Caution offender; order off for second 

cautionable offence.

4.34 

 When a team commits a Technical Foul, the 
referee may allow the play to continue if he 
considers it to be to the advantage of the 
opposing team. He shall signal that advantage 
is being played by raising an extended arm 
upright. Once he allows play to continue, he 
may not subsequently award a free for that 
foul. He shall apply any relevant disciplinary 
action.

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RULE 5 - AGGRESSIVE FOULS

Category II Infractions

5.1  

 To strike or to attempt to strike an opponent 
with arm, elbow, hand or knee.

5.2  

 To strike or to attempt to strike an opponent 
with a hurley, with minimal force.

5.3  

 To kick or to attempt to kick an opponent, with 
minimal force .

5.4  

 To behave in any way which is dangerous to 
an opponent.

5.5  

 To spit at an opponent.

5.6  

 To contribute to a melee.

5.7  

 To use abusive language to a Referee, Umpire, 
Linesman or Sideline Official.

Category III Infractions

5.8  

 To strike or to attempt to strike an opponent 
with the head.

5.9  

 To strike an opponent with a hurley, either with 
force or causing injury.

5.10  

 To attempt to strike an opponent with a hurley, 
with force.

5.11  

 To kick an opponent either with force or 
causing injury.

5.12  

To attempt to kick an opponent with force.

5.13  

 To stamp on an opponent.

5.14  

 To inflict an injury recklessly on an opponent 
by means other than those stated above.

5.15 

To assault an opposing Team Official

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Category IV Infractions

5.16  

 To interfere with a Referee, Umpire, 
Linesman or Sideline Official - minor physical 
interference e.g. laying a hand on, pushing, 
pulling or jostling.

5.17 

 To use threatening language to a Referee, 
Umpire, Linesman or Sideline Official.

5.18 

 To use threatening or abusive conduct towards 
a Referee, Umpire, Linesman or Sideline 
Official. 

Category V Infractions

5.19  

 To strike or attempt to strike, or any type of 
assault on, a Referee, Umpire, Linesman or 
Sideline Official.

 

PENALTY FOR ABOVE FOULS -

 

(i)   Order offender off.

 

(ii)   Free puck from where Foul occurred, except 

as provided under Exceptions of Rule 2.2.

5.20 

 To commit any of the fouls listed in Rule 5.1, 
5.2, 5.3, 5.4, 5.5, 5.8, 5.9, 5.10, 5.11, 5.12, 
5.13 and 5.14 against a team-mate.

 

 

PENALTY -

 

 

(i)   Order offender off.

 

 

(ii)  Throw in the ball where the Foul 

occurred, except as provided under 

Exceptions (v) and (vi) of Rule 2.2

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5.21 

 To commit any of the fouls listed in Rule 5.1, 
5.2, 5.3, 5.4, 5.5, 5.8, 5.9, 5.10, 5.11, 5.12, 
5.13 and 5.14 on an opponent on the field 
prior to the start of a game or at half time.

 

 

 PENALTY - Offender shall be treated as 

ordered off and shall not participate (or 

further participate) in the game. 

 

 

 Note- Once the Referee has received the 

list of players, or a subsitution/temporary 

replaement slip which includes the 

offender’s name, the player may not be 

substituted.

For Information Purposes only -

 

 

 Suspensions for the above Infractions are 
governed by Rule 7.2 - Infractions, Official 
Guide, Part 1.

 

 

 As a guide, the suspensions, in part, are 
outlined below:

Category II

Minimum; 4 weeks Suspension in the same Code and 
at the same Level, inclusive of the next Game in the 
same Competition of that Competition Year, even if 
that Game falls outside the Suspension time period.

Category III

Minimum: 8 weeks Suspension in the same Code and 
at the same Level, inclusive of the next Game in the 
same Competition of that Competition Year, even if 
that Game falls outside the Suspension time period.

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Category IV

Minimum: 12 weeks Suspension in all Codes and at all 
Levels.

Category V

Minimum: 48 weeks Suspension in all Codes and at all 
Levels, with offender’s Team liable to Disqualification, 
where appropriate.

5.22 

 To pull down an opponent.

5.23 

 To trip an opponent with hand(s), foot, or 
hurley.

5.24 

 To threaten or to use abusive or provocative 
language or gestures to an opponent.

5.25 

To engage in any form of rough play.

5.26 

 To make ‘a pull’ with the hurley from behind 
and around the body of an opponent that is 
not consistent with an attempt to play the ball.

5.27 

To use the hurley in a careless manner.

5.28 

 To throw a hurley in a manner which 
constitutes a danger to another player(s).

 

 

PENALTY FOR ABOVE FOULS -

 

 

(i)   Caution offender; order off for second 

cautionable foul.

 

 

(ii)  Free puck from where the foul occurred 

except as provided under Exceptions of 

Rule 2.2.

5.29 

 To pull or take hold of a faceguard or any other 
part of an opponent’s helmet.

5.30 

 To attempt to achieve an advantage by 
feigning a foul or injury.

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PENALTY FOR ABOVE FOULS -

 

 

(i)   Caution offender; order off for second 

cautionable foul.

 

 

(ii)  If play has been stopped for the foul, a 

free puck from where play was stopped, 

except as provided under Exceptions of 

Rule 2.2.

5.31 

 To threaten or to use abusive or provocative 
language or gestures to a team-mate.

 

 

PENALTY FOR ABOVE FOULS -

 

 

(i)   Caution offender; order off for second 

cautionable foul.

 

 

(ii)  Throw in the ball where the foul 

occurred, except as provided under 

Exceptions (v) and (vi) of Rule 2.2.

5.32  

To hold an opponent with the hand(s) 

5.33 (a)  To charge an opponent in the back or to the 

front.

 

  (b) To charge an opponent unless:-

 

 

(i)  he is in possession of the ball, or

 

 

(ii)  he is playing the ball, or

 

 

(iii)  both players are moving in the direction of 

the ball to play it.

 

  (c)  To charge an opponent for the purpose of 

giving an advantage to a team-mate.

 

 

 PENALTY FOR THE ABOVE FOULS -

 

 

(i)   Free puck from where foul occurred, 

except as provided under Exceptions of 

Rule 2.2.

 

 

(ii)  Caution offender for committing any of 

the above fouls a second time; order 

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off for a further repetition or for other 

cautionable foul.

5.34 (a)  To push an opponent with the hand(s) or 

hurley.

 

  (b)  To hold an opponent’s hurley or pull it from his 

hands.

5.35 (a)   To charge (in a manner otherwise permissible 

on an opponent) the goalkeeper in his small 
rectangle.

 

  (b)   For a player in possession of the ball to charge 

an opponent.

5.36 

 To use the hurley to obstruct an opponent

5.37 

 To strike an opponent’s hurley unless both 
players are in the act of playing the ball.

 

 

 Penalty for the above Fouls –

 

 

(i)   Free Puck from where Foul occurred, 

except as provided under Exceptions of 

Rule 2.2.

 

 

(ii)  Caution offender for persistently 

committing such Fouls. Order off 

for further repetition or for other 

Cautionable Foul. 

5.38 

 For a player to retaliate between the award 
of a free to his team and the free puck being 
taken.

 

 

PENALTY -

 

 

(i)  Cancel free puck.

 

 

(ii)  Throw in the ball where the original foul 

occurred, except as provided under 

Exceptions (v) and (vi) of Rule 2.2.

 

 

(iii)  Apply any other relevant penalty of Rule 

5.

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5.39 

 For a player(s) from each team to foul 
simultaneously.

 

 

PENALTY -

 

 

(i)   Throw in the ball where the fouls 

occurred, except as provided under 

Exceptions (v) and (vi) of Rule 2.2.

 

 

(ii)  Apply any other relevant penalty of 

Rule 5.

5.40 

 When an Aggressive Foul is drawn to the 
referee’s attention by an umpire or linesman, 
the referee may apply the appropriate penalty 
as per Rule 5, and shall restart play as per 
Rule 2.

5.41 

 When a team commits an Aggressive Foul, 
the referee may allow play to continue if he 
considers it to be to the advantage of the 
offended team. He shall signal that advantage 
is being played by raising an extended arm 
upright. Once the referee allows the play to 
continue, he may not subsequently award a 
free for that foul. He shall apply the relevant 
penalty.

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RULE 6 - DISSENT

6.1  

 To challenge the authority of a Referee, 
Umpire, Linesman or Sideline Official.

 

 

 PENALTY - Caution the offender; order off 

for second cautionable foul.

6.2  

 To fail to comply with a Referee’s instruction to 
wear a helmet with a facial guard.  

 

 

 Penalty - Caution the offender; order off if 

he persists. 

6.3  

 To refuse to leave the field of play, on the 
instruction of the Referee, for attention, after 
an injury involving bleeding.  

 

 

 

Penalty - Caution the offender; order off if 

he continues to refuse.

6.4  

 To show dissent with the referee’s decision to 
award a free puck to the opposing team.

 

 

 PENALTY - The free puck already awarded 

shall be taken 13m more advantageous 

than the place of original free puck, up to 

the opponents’ 20m line.

 

 

 Further dissent on an occasion shall be 

considered as a breach of Rule 6.1 and 

shall be penalised accordingly.

6.5 (a)   To refuse to leave the field of play when 

ordered off.

 

(b)   To rejoin the game after being ordered off.

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PROCEDURE

 

 

 First give a three minute warning to the 

team captain or the official in charge of the 

team, or the player(s) involved, and then, if 

the player(s) refuse(s) to comply, terminate 

the game.

6.6  

 A team or a player(s) leaving the field without 
the referee’s permission or refusing to 
continue playing.

 

 

PROCEDURE - as in Rule 6.5 

 

 

 Any player willing to continue shall give his 

name to the referee.

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The Playing Rules

of

Gaelic Football

Play

Fair Play

Foul Play

The Play

Set Play

Scores

1.

2.

3.

Technical

Aggressive

Dissent

4.

5.

6.

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Line Out

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The Rules of Football

Rules of Fair Play

RULE 1 - THE PLAY

1.1  

 The ball is in play once it has been thrown in 
or kicked after the referee has given a signal to 
start or restart play, and it remains in play until:

 

 

(a) the referee signals a stop;

 

 

(b)  the ball has passed completely over any 

boundary line or strikes any flag marking 
the boundary lines;

 

 

(c)  the ball has been prevented from going 

over any boundary line or is touched in play 
by anyone other than a player.

1.2  

 When the ball is on the ground, it may be 
played by any part of the body except the 
hand(s). It may be lifted off the ground with the 
feet.

 

 

Exceptions

 

 

(i)   The goalkeeper may play the ball on the 

ground with his hand(s) inside his own 
small rectangle.

 

 

(ii)   Any player who falls or is knocked to the 

ground while in possession of the ball may 
fist or palm the ball away on the ground, 
and may score by so doing.

 

 

(iii)  The ball may not be lifted off the ground 

with the knees.

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1.3  

 When the ball is not on the ground, it may be 
played by any part of the body.

1.4  

 When a player is in possession of the ball, it 
may be:-

 

 

(a)  carried for a maximum of four consecutive 

steps or held in the hand(s) for no longer 
than the time needed to take four steps;

 

 

(b)  played from the foot to the hand(s) -toe-

tapped;

 

 

(c)  bounced once, and once after each toe-

tap;

 

 

(d)  changed from one hand to the other once, 

with the original holding hand maintaining 
contact until the change is completed;

 

 

(e)  played away with:

 

 

 

(i)  a fist

 

 

 

(ii)  an open hand-in which instance there 

shall be a definite underhand striking 
action

 

 

(f)   released for a kick, a toe-tap or a pass with 

a fist or an open hand.

 

 

 The ball may be knocked from an opponent’s 
hand(s) by flicking it with the open hand.

1.5  

 When the ball has not been caught, it may be 
bounced more than once in succession.

1.6  

Player(s) may tackle an opponent for the ball.

1.7  

 Provided he has at least one foot on the 
ground, a player may make a shoulder to 
shoulder charge on an opponent:-

 

 

(a)  who is in possession of the ball, or

 

 

(b)  who is playing the ball other than when 

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kicking it, or

 

 

(c)  when both players are moving in the 

direction of the ball to play it. 

 

 

 When he is within the small rectangle, the 
goalkeeper may not be charged but he may 
be challenged for possession of the ball, and 
his kick or pass may be blocked. Incidental 
contact with the goalkeeper while playing the 
ball is permitted.

1.8  

 A goalkeeper may move along his goal-line 
when a penalty kick is being taken.

1.9  

 For a run-up to a free kick or kick-out, a player 
may go outside a boundary line.

 

 

 For a sideline kick, a player shall kick the ball 
from outside the boundary line.

 

 

 Other than as stated above, players shall 
remain within the field of play.

1.10 

 A player may hold up his hands to intercept a 
free kick.

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RULE 2 - SET PLAY

2.1  

 The Referee, facing the players, starts the 
game and restarts it after half-time, by 
throwing in the ball between two players 
from each team, who shall stand one behind 
the other in their own defensive sides of the 
half-way line. All other players shall be in their 
respective positions behind the 45m lines.

2.2  

 After a foul, play is restarted by a free kick or a 
throw-in where the foul(s) occurred.

 

 

EXCEPTIONS

 

 

(i)   In the case of fouls by a defending player 

within the rectangles, the following shall 
apply:

 

 

 

 A penalty kick shall be awarded for an 
Aggressive Foul within the large rectangle 
or any foul within the small rectangle. 
The penalty kick shall be taken from the 
ground at the centre point of the 13m line. 
A free kick from the centre of the 13m line 
shall be awarded for a Technical Foul by a 
defending player within the large rectangle 
but outside the small rectangle.

 

 

(ii)   A free kick awarded for a foul by a 

defending player inside his own 13m line 
but outside the large rectangle shall be 
taken from the 13m line opposite where the 
foul occurred.

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(iii)  When a player is fouled immediately after 

he plays the ball away and a score results, 
it shall stand. Otherwise, the referee 
shall award a free kick from where the 
foul occurred or, if more advantageous, 
from where the ball lands or crosses the 
sideline. With the option of a free being 
awarded from where the foul occurred 
being retained, the rule shall apply in the 
following circumstances as outlined:-

 

 

 

(a)  If the ball lands over the endline, the 

free kick shall be given on the 13m 
line opposite the place where the ball 
crossed the endline;

 

 

 

(b)  if the ball lands inside the opponents’ 

13m line, a free kick shall be given from 
the 13m at the point where the ball 
crossed this line.

 

 

(iv)  Where otherwise specified in the penalties 

listed in Rule 4 Sections 14, 15, 16, 17, 18, 
19, 20, 26, 27, 28, 29, 30, 31, 32, 33, 37; 
Rule 5, Sections 13, 30; Rule 6.3.

 

 

(v)   When play is restarted by throwing in 

the ball after a foul(s) within 13m of the 
sideline, the throw-in shall be given 13m 
from the sideline and directly infield from 
where the foul(s) occurred.

 

 

(vi)  When play is restarted by throwing in the 

ball after a foul(s) between the endline and 
the 20m line, the throw-in shall be given 
on the 20m line opposite where the foul(s) 

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occurred, subject to the provisions stated 
in (v) above.

 

 

 

 All players except the player taking the free 
kick shall be at least 13m from where the 
free kick is awarded, or, all players  
except those two contesting the throw-in 
shall be at least 13m from where the throw-
in is awarded.

2.3  

 A penalty kick shall be taken from the ground 
at a point 11m from the centre of the goal-
line, and only the defending goalkeeper may 
stand on the goal-line. All other players, with 
the exception of the player taking the kick, 
shall be outside the 20m line and the arc, be 
at least 13m from the ball, and shall not cross 
the 20m line or the arc until the ball has been 
kicked. The goalkeeper may move along his 
line, but may not advance from the goal-line 
until the ball has been kicked. If a defending 
player fouls before the ball is kicked and a 
goal does not result, the referee shall allow the 
penalty kick to be retaken.

2.4  

 When opposing players foul simultaneously, 
play is restarted by throwing in the ball.

2.5  

 A free kick, other than a penalty kick, may 
be taken from the hands or from the ground. 
A player having indicated his option to the 
referee shall not be permitted to change his 
decision. The ball shall be stationary when a 
free kick is taken from the ground.

2.6  

 With the Referee’s consent, a free kick may be 
taken immediately.

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Exceptions

 

 

 A  penalty kick and a free kick awarded to a 
team from their opponents’ 13m line.

2.7 (a)   When the ball is played over the endline by 

the Team attacking that end, or after a score 
is made, play is restarted by a kick-out off the 
ground from the 13m line and within the large 
rectangle.

 

 

 If the goalkeeper is not taking the kick-out, he 
shall stay in the small rectangle, and all other 
players, except the player taking the kick-out, 
shall be outside the 20m line and 13m from 
the ball, until it has been kicked.

 

 

 The player taking a kick-out may kick the 
ball more than once before any other player 
touches it but may not take the ball into his 
hands.

 

 

 The ball shall travel 13m before being played 
by another player of the defending team.

 

(b)   The Player taking the kick-out after the ball 

goes wide or a score shall have the option of 
using a standard tee as approved by Central 
Council.

2.8  

 When the ball is played over the endline and 
outside the goalposts by the team defending 
that end, a free kick off the ground shall be 
awarded to the opposing team on the 45m line 
opposite where the ball crossed the endline.

2.9  

 When a team plays the ball over the sideline, a 
free kick from the hand(s) shall be awarded to 

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the opposing team from outside the boundary 
line from the place where the ball crossed 
the sideline. If opposing players play the ball 
simultaneously over the sideline, or if the 
officials are not sure which team played the 
ball last, the Referee, facing the players,  shall 
throw in the ball between one player from each 
team 13m from the sideline and directly infield 
from where the ball crossed the sideline. A 
ball that strikes a sideline or corner flag shall 
be treated as having crossed the sideline. All 
players except the player taking the sideline 
kick, or the two players contesting the throw-
in, shall be at least 13m from the ball until it 
has been kicked or thrown in.

2.10 

 If in exceptional circumstances play is stopped 
by the Referee to enable a seriously injured 
player to be treated on the field or removed 
from the field of play, play shall resume in one 
of the following manners:- 

 

 

(i)   If a Team is in possession when the play 

is stopped, the play shall resume with a 
free kick to that Team from the position at 
which the play was stopped, unless the 
play was stopped inside the opponents 
13m line in which case the free shall be 
awarded from the 13m line opposite the 
point where the play was stopped. A score 
may not be made directy from such a free.

 

 

(ii)   If neither Team is in possession when 

the play is stopped, a throw-in shall be 
given at position where the play was 

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stopped, subject to the provisions stated in 
Exceptions (v) and (vi) of Rule 2.2

2.11 

 If the ball touches any non-player during play, 
play is restarted by throwing in the ball at the 
place concerned, but if the ball touches any 
non-player from a free kick, the free kick shall 
be retaken.

 

 

Exception

 

 

(i)  As provided in Rule 3.3 (a).

 

 

(ii)   If the ball has been prevented from going 

over a boundary line by a non-player other 
than the referee, it shall be treated as 
having crossed the line, and the referee 
shall make the appropriate award.

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RULE 3 - SCORES

3.1  

 A 

goal is scored when the ball is played over 

the goal-line between the posts and under the 
crossbar by either team.

 

 

 A 

point is scored when the ball is played over 

the crossbar between the posts by either 
team. 

 

 

A goal is equivalent to three points.

 

 

 The team with the greater final total of points 
is the winner.

 

 

Exceptions

 

 

 A player on the team attacking a goal and who 
is in possession of the ball may not score: -

 

 

(i)   by carrying the ball over his opponents’ 

goal-line;

 

 

(ii)   a goal with his hands except as provided in 

Rule 1.2 Exception (ii);

 

 

(iii)  a point with his open hand(s), but may 

score a point by fisting the ball.

3.2  

 A score may be made by striking the ball in 
flight with the hand(s).

3.3 (a)   A score shall be allowed if, in the opinion 

of the referee, the ball was prevented from 
crossing the goal-line by anyone other than a 
player or the referee.

 

(b)   If part of the goalposts or crossbar is 

displaced during play, the referee shall award 
the score which he considers would have 
resulted had a part not been displaced.

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3.4  

 If a defending player plays the ball through his 
own scoring space in any manner, this shall 
count as a score.

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Rules of Foul Play

RULE 4 - TECHNICAL FOULS

4.1  

To overcarry or overhold the ball.

4.2 (a)  To throw the ball.
 

(b)   To handpass the ball without:

 

 

(i)  It being Fisted 

 

 

 

   

or

 

 

(ii)   It being struck with an open hand with a 

definite underhand striking action.

4.3  

To lift the ball off the ground with the knees.

4.4  

To lie on the ball.

4.5  

 To touch the ball on the ground with the 
hand(s), except as provided in Rule 1.2.

4.6  

 To bounce the ball more than once 
consecutively after catching it.

4.7  

 To play the ball up with the hand(s) and catch 
it again before it touches the ground, another 
player, or goal-posts.

4.8  

 To wrest the ball from an opponent who has 
caught the ball.

4.9  

 For an attacking player to enter opponents’ 
small rectangle before the ball enters it during 
play.

 

 

Exception

 

 

(i)   If an attacking player legally enters the 

small rectangle, and the ball is played 
from that area but is returned before the 

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attacking player has time to leave the 
area, provided he does not play the ball 
or interfere with the defence, a foul is not 
committed.

 

 

(ii)   When a point is scored from outside the 

small rectangle and the ball is sufficiently 
high to be out of reach of all players, the 
score shall be allowed even though an 
attacking player may have been within the 
small rectangle before the ball - provided 
that the player in question does not 
interfere with the defence.

4.10 (a)  To change the ball from one hand to the other, 

without the original holding hand maintaining 
contact until the change is completed.

 

  (b)  To change the ball from one hand to the other 

more than once, unless the ball is bounced or 
toe-tapped between the changes.

4.11 (a)  For a player on the team awarded a free kick 

or a sideline kick to be less than 13m from the 
ball before it is kicked.

 

  (b)  For a player on the team awarded a penalty 

kick to be inside the 20m line or the arc before 
the ball is kicked.

4.12 

 For a player attacking a goal to carry the ball 
over opponents’ goal-line.

4.13 

 For a player attacking a goal who is in 
possession of the ball to score a goal with 
his hand(s) or a point with his open hand(s), 
except as provided in Rule 1.2 Exception (ii). 

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 PENALTY FOR ABOVE FOULS - Free kick 

from where the foul occurred except as 

provided under Exceptions of Rule 2.2.

4.14 

 To be inside opponents’ 20m line before a 
kick-out is taken.

 

 

 PENALTY - Free kick from defenders’ 20m 

line opposite where the foul occurred.

4.15 

 When within own small rectangle to be less 
than 13m from the ball for opponents’ free 
kick.

 

 

PENALTY - Penalty kick.

4.16 (a)  For a player on the team defending a penalty 

kick, with the exception of the goalkeeper, to 
be inside the 20m line or the arc before the 
kick is taken.

 

  (b)  For the goalkeeper defending a penalty kick 

to move nearer than 11m before the kick is 
taken.

 

 

PENALTY -

 

 

 If a goal is not scored, the referee shall 

allow the penalty kick to be retaken.

4.17 

 For an opposing player to be nearer than 13m 
to the ball before a free kick or a sideline kick 
is taken.

 

 

 PENALTY - Free kick 13m more 

advantageous than place of original kick - 

up to opponents’ 13m line. 

4.18 

 To delay an opponent taking a free kick or 
sideline kick by hitting or kicking the ball away, 
not releasing the ball to the opposition, or 
deliberately not moving back to allow a quick 

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free kick to be taken.

4.19 

 To interfere with a player taking a free kick 
or sideline kick by jumping up and down, 
waving hands, or any other physical or verbal 
interference considered by the referee to be 
aimed at distracting the player taking the kick.

 

 

Exception

 

 

 A player holding his hands upright shall not 
constitute an interference.

 

 

 PENALTY - FOR THE ABOVE FOULS - Free 

kick 13m more advantageous than the 

place of original kick - up to opponents’ 

13m line.

4.20 

 For an opposing player to be less than 13m 
from the ball before a kick-out.

 

 

 PENALTY - Free kick 13m more 

advantageous than place of original kick-

out.

4.21 

 To reset the ball for a kick-out/free kick/
penalty from the ground, without the referee’s 
permission, after the whistle has been blown 
for the kick-out/free kick/penalty, to be taken 
from the ground.

4.22 

 To play the ball again after taking a free kick/ 
penalty/sideline kick before another player has 
touched it, unless the ball rebounds off the 
goal-posts/crossbar.

4.23 

 To make a divot for the purpose of teeing up 
the ball for a free kick or kick-out.

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4.24 

 (a)  To advance the ball deliberately from the 

place at which a free kick or sideline kick is 
to be taken.

 

 

(b)  To take a sideline kick from a position not 

outside the boundary line.

4.25 

 To waste time by delaying the taking of a free 
kick or sideline kick awarded to own team.

 

 

PENALTY - For the Above Fouls

 

 

(i)    Cancel free kick or sideline kick.

 

 

(ii)    Throw in the ball where the foul 

occurred except as provided under 

Exceptions (v) and (vi) of Rule 2.2.

4.26 

To use a kicking tee illegally.

 

 

PENALTY - For the Above Foul

 

 

(i)   Disallow any resultant score

 

 

(ii)    Throw in the ball where the foul 

occurred except as provided under 

Exceptions (v) and (vi) of Rule 2.2.

4.27 

 For a player taking a kick-out to take the ball 
into his hand(s) before another player has 
played it.

4.28 

 To be inside own 20m line when one’s team is 
taking a kick-out, except as provided in Rule 
2.7.

4.29 

 For another player on the team taking a kick-
out to play the ball before it has travelled 13m.

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4.30 

 For a player on the team taking a kick-out, 
other than the player taking the kick, to be less 
than 13m from the ball when it is kicked.

4.31 

 To waste time by delaying own kick-out.

4.32 

 To take the kick-out after a wide or after a 
score other than from the 13m line within the 
large rectangle.

 

 

PENALTY FOR THE ABOVE FOULS -

 

 

(i)  Cancel kick-out.

 

 

(ii)  Throw in the ball on defenders’ 20m line 

in front of scoring space.

4.33 

 For a player(s) from each team to foul 
simultaneously.

 

 

 PENALTY - Throw in the ball where the 

fouls occurred except as provided in 

Exceptions (v) and (vi) of Rule 2.2.

4.34 

 To deliberatley go outside the boundary lines 
to gain an advantage except as provided in 
Rule 1.9.

 

 

 PENALTY - Free kick from where the foul 

occurred.

4.35 

 To interfere with goalposts to distract 
opponents or to gain an advantage.

 

 

 PENALTY FOR THE ABOVE FOULS - 

Caution offender; order off for second 

cautionable foul.

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4.36 

 When a team commits a technical foul, the 
referee may allow the play to continue if 
he considers it to be the advantage of the 
opposing team. He shall signal that advantage 
is being played by raising an extended arm 
upright. Once he allows play to continue, he 
may not subsequently award a free for that 
foul. He shall apply any relevant disciplinary 
action.

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RULE 5 - AGGRESSIVE FOULS

Category II Infractions

5.1  

 To strike or attempt to strike an opponent with 
arm, elbow, hand or knee.

5.2  

 To kick or attempt to kick an opponent, with 
minimal force.

5.3  

 To behave in any way which is dangerous to 
an opponent.

5.4  

To spit at an opponent.

5.5  

To contribute to a melee.

5.6  

 To use abusive language to a Referee, Umpire, 
Linesman or Sideline Official.

Category III Infractions
5.7  

 To strike or attempt to strike an opponent with 
the head.

5.8  

 To kick an opponent either with force or 
causing injury.

5.9  

To attempt to kick an opponent, with force.

5.10  

 To stamp on an opponent.

5.11  

 To inflict injury recklessly on an opponent by 
means other than those stated above.

5.12  

 To assault an opposing Team Official.

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Category IV Infractions

5.13 

 To interfere with a Referee, Umpire, 
Linesman or Sideline Official - minor physical 
interference e.g. laying a hand on, pushing, 
pulling or jostling.

5.14 

 To use threatening language to a Referee, 
Umpire, Linesman or Sideline Official.

5.15 

 To use threatening or abusive conduct towards 
a Referee, Umpire, Linesman or Sideline 
Official.

Category V Infractions

5.16 

 To strike or attempt to strike, or any type of 
assault on, a Referee, Umpire, Linesman or 
Sideline Official.

 

 PENALTY FOR THE ABOVE FOULS -

 

(i)   Order offender off.

 

(ii)   Free kick from where the foul occurred 

except as provided under Exceptions of 

Rule 2.2.

5.17 

 To commit any of the fouls listed in Rule 5.1, 
5.2, 5.3, 5.4, 5.7, 5.8, 5.9, 5.10 and 5.11 
against a team-mate.

 

 

 PENALTY -

 

 

(i)   Order offender off.

 

 

(ii)  Throw in the ball where the foul 

occurred except as provided under 

Exceptions of Rule 2.2. 

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5.18 

 To commit any of the fouls listed in Rule 5.1, 
5.2, 5.3, 5.4, 5.7, 5.8, 5.9, 5.10 and 5.11 on an 
opponent on the field prior to the start of the 
game or at half-time.

 

 

 PENALTY - Offender shall be treated as 

ordered off and shall not participate (or 

further participate) in the game.

Note - Once the Referee has received the list of 
players, or a substitution/temporary replacement slip 
which includes the offender’s name, the player may 
not be substitued.

For Information Purposes only

Suspensions for above Infractions are governed by 
Rule 7.2 - Infractions, Official Guide, Part 1.

As a guide, the suspensions, in part, are outlined 
below:

Category II

Minimum: 4 weeks Suspension in the same Code and 
at the same Level, inclusive of the next Game in the 
same Competition of that Competition Year, even if 
that Game falls outside the Suspension time period.

Category III

Minimum: 8 weeks Suspension in the same Code and 
at the same Level, inclusive of the next Game in the 
same Competition of that Competition Year, even if 
that Game falls outside the Suspension time period.

Category IV

Minimum: 12 weeks Suspension in all Codes and at all 
Levels.

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Category V

Minimum: 48 weeks Suspension in all Codes and at all 
Levels, with offender’s Team liable to Disqualification, 
where appropriate.

5.19 

To pull down an opponent.

5.20 

To trip an opponent with hand(s) or foot.

5.21 

 To threaten or to use abusive or provocative 
language or gestures to an opponent.

5.22 

 To block or attempt to block with the boot 
when an opponent is kicking the ball from the 
hand(s).

5.23 

 To prevent or attempt to prevent an opponent 
from lifting or kicking the ball off the ground by 
striking an opponent’s hand, arm, foot or leg 
with the boot.

5.24 

To engage in any other form of rough play.

 

 

 PENALTY FOR THE ABOVE FOULS -

 

 

(i)   Caution the offender; order off for 

second cautionable foul.

 

 

(ii)  Free kick from where the foul occurred 

except as provided under Exceptions of 

Rule 2.2.

5.25 

 To attempt to achieve an advantage by 
feigning a foul or injury.

 

 

PENALTY FOR ABOVE FOUL -

 

 

(i)   Caution offender; order off for second 

cautionable foul.

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77

 

 

(ii)  If play has been stopped for the foul, a 

free kick from where play was stopped, 

except as provided under Exceptions of 

Rule 2.2.

5.26 

 To threaten or to use abusive or provocative 
language or gestures to a team-mate.

 

 

PENALTY -

 

 

(i)   Caution the offender. Order off for 

second cautionable foul.

 

 

(ii)  Throw in from where the foul occurred 

except as provided under Exceptions (v) 

and (vi) of Rule 2.2.

5.27 

To hold an opponent with the hand(s).

5.28 

 To use the fist on or around the body of an 
opponent for the purpose of dispossessing 
him of the ball.

5.29 (a)  To charge an opponent in the back or to the 

front.

 

  (b) To charge an opponent:

 

 

(i)  who is not in possession of the ball, or

 

 

(ii)  is in the act of kicking the ball, or

 

 

(iii)  both players are not moving in the direction 

of the ball to play it.

 

  (c)  To charge an opponent for the purpose of 

giving an advantage to a team-mate.

 

   

PENALTY FOR THE ABOVE FOULS -

 

 

(i)   Free kick from where the foul occurred 

except as provided under Exceptions of 

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Rule 2.2.

 

 

(ii)  Caution offender for committing any of 

the above fouls a second time. Order 

off for a further repetition or for other 

cautionable foul.

5.30 

  To push an opponent with the hand(s).

5.31 

(a)  To charge (in a manner otherwise 

permissible on an opponent) the  
Goalkeeper in his small rectangle. 

 

 

(b)  For a player in possession of the ball to 

charge an opponent.

 

 

Penalty for the above Fouls –

 

 

(i)   Free Kick from where Foul occurred, 

except as provided under Exceptions of 

Rule 2.2.

 

 

(ii)  Caution offender for persistently 

committing such Fouls. Order off 

for further repetition or for other 

Cautionable Foul. 

5.32 

 For a player to retaliate between the award of 
a free kick to his team and the free kick being 
taken.

 

 

PENALTY -

 

 

(i)  Cancel free kick.

 

 

(ii)  Throw in the ball where the original 

foul occurred except as provided 

under Exceptions (v) and (vi) of Rule 

2.2.

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(iii)  Apply any other relevant penalty of 

Rule 5.

5.33 

 For a player(s) from each team to foul 
simultaneously.

 

 

PENALTY -

 

 

(i)   Throw in the ball where the fouls 

occurred except as provided under 

Exceptions (v) and (vi) of Rule 2.2.

 

 

(ii)  Apply any other relevant penalty of 

Rule 5.

5.34 

 When an Aggressive Foul is drawn to the 
referee’s attention by an umpire or linesman, 
the referee may apply the appropriate penalty, 
as per Rule 5, and shall restart play as per 
Rule 2.

5.35 

 When a team commits an aggressive foul, 
the referee may allow play to continue if he 
considers it to be to the advantage of the 
offended team. He shall signal that advantage 
is being played by raising an extended arm 
upright. Once he allows play to continue, he 
may not subsequently award a free for that 
foul. He shall apply the relevant penalty.

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RULE 6 - DISSENT

6.1  

 To challenge the authority of a Referee, 
Umpire, Linesman or Sideline Official.

 

 

 PENALTY - Caution the offender; order off 

for second cautionable foul.

6.2  

 To refuse to leave the field of play, on the 
instruction of the Referee, for attention, after 
an injury involving bleeding.  

 

 

 Penalty - Caution the offender; order off if 

he continues to refuse.

6.3  

 To show dissent with the referee’s decision to 
award a free kick to the opposing team.

 

 

 PENALTY - The free kick already awarded 

shall be taken 13m more advantageous 

than the place of original kick - up to 

opponents’ 13m line.

 

 

 Further dissent on an occasion shall be 

considered as a breach of Rule 6.1 and 

shall be penalised accordingly.

6.4 (a)   To refuse to leave the field of play when 

ordered off.

 

(b)   To rejoin the game after being ordered off.

 

 

PROCEDURE

 

 

 First give a three minute warning to the 

team captain, or the official in charge of the 

team, or the player(s) involved, and then, if 

the player(s) refuses to comply, terminate 

the game.

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6.5  

 A team or player(s) leaving the field without the 
referee’s permission or refusing to continue 
playing.

 

 

PROCEDURE - AS IN RULE 6.4

 

 

 Any player willing to continue shall give his 

name to the referee.

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Important Terms and

Definitions - Football

and Hurling

The following list of Definitions of Terms used in the 
Playing Rules forms an integral part of these rules.

1.  BOUNCE 

 For a player who has caught 
the ball to play the ball against 
the ground with his hand(s) 
and to catch it on return to his 
hand(s) again.

2.  CATCH 

 To gain control of the ball 
with the hand(s) in a way 
which prevents it falling to the 
ground.

3.  CAUTION 

 To take a player’s name and 
show him a yellow card.

4.  CHARGE 

 Provided he has at least one

 

(Fair) 

 foot on the ground, a player 
may make a shoulder-to-
shoulder charge on an 
opponent (a) who is in  
possession of the ball, or (b) 

In Hurling

 - who is playing 

the ball; 

In Football

 - who is 

playing the ball other than 
when kicking it, or (c) both 
players are moving in the 
direction of the ball to play it.

5.  DELAY 

 Deliberately taking too much

 

(Deliberate) 

 time to retrieve the ball, or 

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to restart play, or any action 
which unduly delays the 
restart of play.

6.  DIVOT 

 An elevation formed from the 
surface of the pitch for the 
purpose of teeing up the ball 
on the ground.

7.  FOUL
 

- Aggressive 

 To physically or verbally abuse 
any player or official.

 

- Dissent 

 To disagree openly with any 
official about any decision.

 

- Technical 

 To ‘foul’ the ball, or any other 
foul that is not aggressive or 
dissenting.

8.  HANDPASS 

(a) Football

 

 

 When in possession, the ball 
may be played away with:

 

 

(i) a fist

 

 

    or

 

 

(ii)  an open hand - in which 

instance there shall be a 
definite underhand striking 
action.

 

 

   The striking hand shall not 

be in contact with the ball 
before delivering the strike.

 

 

   When both hands are 

involved, the ball may be 
struck off a holding hand by 
the other hand or released 
from the holding hand and 
struck with the other hand.

 

 

   When one hand is involved, 

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the ball may be released 
from the holding hand and 
struck with the same hand.

 

 

   The releasing of the ball, 

when used, is considered 
an integral part of the 
fisted/open Handpass.

 

 

(b) 

Hurling

 

 

 The ball shall be released 
and struck with a definite 
striking action of a hand. 
The releasing of the ball is 
considered an integeral part of 
the handpass.

9.  IN FLIGHT 

 The ball is deemed to be in 
flight, once it is off the ground, 
having been played away 
within the Rules of Fair Play.

10. LIFT 

 To use the foot or feet to raise 
the ball from the ground to the 
hand(s).

11. OVERCARRY 

 To take more than four steps 
while holding the ball in the 
hand(s).

12. OVERHOLD 

 To hold the ball longer than is 
required to take four steps.

13. PLAY THE BALL 

 To touch the ball. The last 
player touching the ball before 
it crosses a boundary line 
shall be considered the last 
person playing it.

14. ‘PULL’ 

To swing the hurley to play or

 

(FAIR) 

 attempt to play the ball.

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15. TACKLE 

 Any attempt to dispossess 
or reduce the advantage of 
opponent within the Rules of 
Fair Play. With the exception 
of the charge (fair), the tackle 
is aimed at the ball not the 
player.

16. THROW 

 When the ball, held in the 
hand(s), is played away 
without a definite striking 
action.

17. THROW-IN 

 To throw the ball up over the 
heads of one player from each 
team (Football), or to throw 
the ball along the ground 
between one player from each 
team (Hurling). For the start of 
the game and the restart after 
half-time, the throw-in shall 
be between two players from 
each team.

18. TOE-TAP 

 To release the ball from the 
hand(s) to the foot and kick it 
back into the hand(s).

19. WREST 

 To attempt to dispossess an 
opponent who already has 
a (firm) hold on the ball, by 
grabbing the ball to take it 
from him.

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Index

(Note: References in this Index are to Rule-Numbers, NOT 

page-numbers except where page-numbers are given.)

PART I

Rules of Specification

(pages 5 to 15)

A

Arc the  1.5.

B

Boundary lines: see Field of Play

C

Colours
  Club  4.1 (i)
  County  4.1 (ii)
  Goalkeeper’s jersey  4.1 (iii)

Crossbar: see Field of Play

E

Equipment  4
  Artificial Tee 4.5
  Club Colours  4.1 (i)
  County Colours  4.1 (ii)
  Exceptions to Dimensions  4.3
  Football, Weight/Dimensions  4.3 (ii)
  Goalkeeper’s Jersey, Colour  4.1 (iii)
  Hurling Ball, Weight/Dimensions  4.3 (i)
  Hurley 4.4

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Hurling Helmet 4.2
Endlines: see Field of Play
Extra Time: see Time

F

Field of Play  1
  Boundary Lines  1.2 (i)
  Crossbar, Location/Dimensions  1.3 (ii)
  Dimensions  1.1
  Endlines  1.2 (i)
  Exceptions (to Dimensions)  1.1, 1.3
  Flags  1.2 (i), 1.8
  Goalnets (Locations, Support, Mesh)  1.3 (iii)
  Goalposts (Height, Space between)  1.3 (i)
  Lines (width & marking)  1.2 (ii)
  Midline  1.2 (i)
  Penalty (Football; 11m Point marking)  1.6
  Scoring space
     Location, Formation  1.3 (i)
     Rectangles  1.4
     Shape  1.1
  Flags: see Field of Play
  Football  4.3 (ii)

G

Goalkeeper, Jersey Colour  4.1 (iii)
Goalnets: see Field of Play
Goalposts: see Field of Play

H

Half-time intervals, see Time
Helmet  4.2
  Facial Guard Mandatory  4.2(i)
  Prohibited in Football  4.2(iii)
  Standards of Helmet  4.2(ii)

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Hurley, width of bas  4.4
Hurling ball  4.3 (i)

L

Lines:  see Field of Play
List of Players: see Players

M

Midline: see Field of Play

P

Players  2
  Exception  2.1
  Late Arrivals  2.3
  List of Players 2.4(vi), 2.5
   

General Rule  2.5  (i)

   

Inter-County Games  2.5 (ii)

  Players in Extra Time  2.6
  Substitutions  2.4; see also Part 2 of Index.
  Team
   

of  15  2.1

   

of 13, when permitted  2.2

  Temporary Substitutions 1.6. 2.4; see also Part 2 of Index.
  Playing Time: see Time

R

Referee
  Hurling Helmet  4.2 
  List of Players 2.5
  Substitutions  2.4 
  See also Parts 2, 3 and 4 of Index

S

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Scoring space: see Field of Play
Slíotar: see Hurling Ball
Substitutions: see Players
Substitution Zone - 1.7

T

Team: see Players
Time 3
  Exceptions  3.2 (i), 3.2 (ii)
  Extra Time  3.4, 3.5, 3.6, 3.7 
  Half-time Interval  3.3, 3.7 
  Playing Time (‘Normal Time’)  3.2 
  Taking the Field  3.1, 3.7

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PART 2

Rules of Control

(Pages 16 to 26)

C

Commencing Play  1.3
  To toss coin for choice of ends  1.3 (i) (Referee)
  To throw in the ball (procedures)  1.3 (ii) and (iii) (Referee)

I

Entry to Field of Play/Incursions  1.4
  Team Official entering Field of Play  1.4
  To give permission to enter Field of Play  1.4 (Referee)

Infraction 1.2

Injuries 1.5
  General  1.5 (a)
  Play to be stopped only in exceptional circumstances 1.5 (a)
  Blood  1.5 (b)
  Definition of Blood Injury  1.5 (b)
  To instruct player to leave Field of Play  1.5 (b) (Referee)
  Circumstances in which Temporary Substitute may be 
  used  1.5 (b)

L

Linesmen  3
  Duties  3.1
  To signal sideline ball  3.1 (i)
  To throw in the ball  3.1 (ii)
   Subject to being over-ruled by Referee  3.1 (iii) and 1.1 (v), Con-

trol

   To control the operation of the Substitution Zone (where neutral)  

3.1 (iv)

  To bring to attention of Referee instances of foul play  3.1 (v)

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M

Match Officials  1
  Control of the Games  1

R

Referee  1
  Powers  1.1
  Referee’s decision shall be final  
  (Except as provided for in Rule 7.3 (aa) (1) (vi), Part 1), 1.1
  To appoint replacement referee  1.1 (i)
  To declare conditions unsuitable  1.1 (ii)
  To consult with umpires and or linesman  1.1 (iii)
  To order blood-injured player to leave field of play 1.1 (iv)
  To over-rule linesmen or umpires  1.1 (v)
  To award a score  1.1 (vi)
  To terminate a game  1.1 (vii) and (viii)
  To order that all players ae correctly and safely attired 1.1 (ix)
  Duties  1.2 
  To control game in accordance with Playing Rules  1.2 (i)
  To receive lists of players  1.2 (ii)
  To obtain signature of any player (if requested)  1.2 (iii)
   To report irregularities in respect of pitch dimensions, markings, 

conditions  1.2 (iv)

  To ensure that playing equipment conforms with the Rules 1.2 (v)
  To record specified information  1.2 (vi)
  To record and manage playing time  1.2 (vii)
  Use of the whistle  1.2 (viii)
  To indicate places of frees  1.2 (ix)
  To caution a player  1.2 (x) (a)
  To order off a player  1.2 (x), (b) and (c)
  To present ball to captain of winning team  1.2 (xi)

Report of Referee  1.6
   To submit report within three days or twenty four hours (if re-

quested)  1.6

   Contents of Report specified  1.6

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S

Sideline Official  4
  Duties  4.1
  To receive substitution notes  4.1 (a)
   To record and report all substitutions and temporary substitu-

tions  4.1 (b)

  To display numbers of players being substituted  4.1 (c)
  To display the additional amount of time to be played 4.1 (d)

U

Umpires  2
  Location  2
  Powers  2.1
  To decide if a score is made  2.1  
  To decide if wide ball  2.1 
  To decide if 45m or 65m free  2.1 
  Subject to being over-ruled by Referee  2.1 and 1.1 (v),
  Control
  Duties  2.2
  To signal 45m or 65m frees  2.2 (i) (a)
  To signal wide-ball  2.2 (i) (b)
  To signal a score  2.2 (i) (c)
  To signal a score disallowed  2.2 (i) (d)
  To bring to attention of Referee instances of foul play  2.2 (ii)

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PART 3

Playing Rules of Hurling

(Pages 27 to 52)

A

  Abusive Language to a Referee, Umpire, Linesman or Sideline   
  Official  5.6
  Abusive/Threatening Language/Gestures to Opponent/
  Team-mate,     5.24, 5.31
  Advantage Rule  4.34, 5.41
  Aggressive Fouls  
  Against Team Mate 5.15
   At Half-Time (and Prior to Start) commission of certain 

Aggressive Fouls 5.21

  Generally 5
  Arc the  2.3, 4.11 (c)

B

Ball
  Advancing from where free, etc. to be taken  4.25
  Attempting to Lift (sideline puck)  4.23
  Balanced/Hopping on hurley  1.3
  Carrying over Opponents’ line  4.12
  Catching - more than twice 1.4,  4.6
  Handpass without definite striking action  4.2(b)
  In Play (defined)  1.1
  Lifting with knees  4.3
  Lying on   4.4
  Making divot for  4.24
  Overcarrying/Overholding  4.1, Definded page 84
  Played from hurley to hand  1.4
  Played over sideline  2.8
  Playing again after free/penalty/sideline puck  4.21
  Playing before travels 13m  4.29
  Release  1.2, 4.2, 4.7; Definition of Handpass 8(b), page 84
   Resetting for free/penalty/sideline puck without permission after 

whistle  4.20

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  Standing/Moving too near when own team awarded 
   

free/sideline puck  4.11

  Standing/Moving too near when opponents awarded
   

free/sideline puck  4.17

  Striking the ball, generally  1.5
  Striking for free/penalty puck  2.5
  Struck with hurley (when ball may be)  1.2
  Tackling opponent for  1.8
  Taking into hand second time before striking puck-out  4.27
  Throwing  4.2 (a)
  Touched on Ground with hand  1.6
  Touching non-player  2.9
  Touching on Ground with hand (and exception)  4.5

Behavior dangerous to opponent  5.4
Boundary lines, going outside (and exceptions)  4.32

C

Catch (defined) Page 82
Caution (defined) Page 82
Challenge of a Referee, Umpire, Linesman or Sideline Official 
authority (and penalty)  6.1
Charge (Fair) (defined) Page  82
Charging Opponent  5.33, 5.35
Commission of certain fouls 
  Against Team-mate  5.20
  Against Opponent (start/half-time)  5.21

D

Defender too close to penalty puck  4.16
Definitions: see pages  82-85
Delay (defined) Page 82
Delaying opponent taking free/sideline  puck  4.18
Dissent  6
Dissent Re Injury involving bleeding 6.3
Dissent Re Wearing Helmet 6.2
Dissent with decision to award free puck (and penalty)  6.4, 6.1
Divot (defined) Page 83

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Divoting making forbidden  4.24

F

Facial Guard / Helmet - to take hold of opponent’s 5.29
Fair Play (Rules of) 1 - 3, Playing Rules of Hurling
Feigning Foul/Injury 5.30
Field of Play, when permitted to go outside  1.10
  see also Part I of Index
Foul
  By Defender within Rectangles 2.2
  Defined page 83
  On player after ball played and score resulting 2.2
Foul Play (Rules of) 4 - 6, Playing Rules of Hurling
Free Puck
  After ball over sideline  2.8
  Delaying Opponent  4.18
  Fouling a Free Puck (second attempt)  4.22
  How ball is struck  2.5
  Interception of  1.11
  Interference with taking of  4.19
  Opposing player too close  4.17

G

Goal, when scored  3.1
Goalkeeper
  Challenge of  1.9
  Jersey Colour: see Part I of Index
Goalposts, interference with  4.33

H

Handpass 1.7(b), 4.2 (b), Defined - 8 (b), - Page 84
Helmet with Facial Guard - to pull or take hold of 5.29
Holding Opponent with the Hand(s) 5.32
Hurley
  Bas, width of: see Part I of Index
  Dropping  4.8
  Holding Opponent’s Hurley or Pulling it from his hand(s)  5.34 (b)

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  Striking Opponent’s Hurley  5.37
  Tipping of Opponent’s Hurley  4.9
  Throwing  4.8
  Use of, in specified foul play  5.23,5.26, 5.27, 5.28, 5.34, 5.36,   
  5.37

I

In Flight (defined) Page 84
Infliction of Injury Recklessly 5.14
Inside 20m line before puck-out taken  4.14, 4.28
Interference with Goalposts to distract/gain advantage  4.33
Interference with player taking free/sideline puck
   

(and Exception)  4.19

   Interference with a Referee, Umpire, Linesman or Sideline 

Official  5.16

K

Kicking/attempting to kick opponent  5.5, 5.6, 5.7

L

Leaving field without referee’s permission: see Referee
Lift (defined) Page 84

M

Melee, to contribute to 5.6

O

Overcarry (defined) Page 84
Overhold (defined) Page 84
‘Own Score’ allowable 3.4

P

Penalties  2.3, 2.5
Penalties for Aggressive Fouls - After 5.19, 5.20, 5.21, 5.28, 5.30, 
5.31, 5.33, 5.37, 5.38, 5.39 
Penalties for technical fouls- after  4.13, 4.14, 4.15, 4.16, 4.17,
  4.19, 4.26, 4.30, 4.31, 4.33
Penalty puck (generally)  2.2, 2.3
  Defender too close  4.16 (b)
Play 1
Play (of ball) (defined) Page 84
Point, when scored  3.1

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Puck-out: 
  After Score or Wide  2.6
   

Being inside opponents’ 20m line before taken  4.14

   

Being inside own 20m line before taken  4.28

   

Delaying 4.30

  Taking Ball into Hand a second time  4.27
  Taking from outside small rectangle  4.15
  To play ball before it has travelled 13m (by defender)  4.29
  Pull, ‘fair’ (defined) Page 84
  Pulling Down an Opponent  5.22
  Pushing Opponent with the Hand(s) or Hurley  5.34(a)

R

Referee
  Advantage Rule/Signal  4.34, 5.41
  Application of Penalty, etc. when aggressive foul drawn to
      attention by umpire/linesman  5.40
  Procedure on player(s) leaving field without permission  6.6
  Procedure on player(s) refusal to leave field  6.5 (a)
  Starting/Restarting Game  2.1, 2.2
Refusal to leave field when ordered (and procedure for referee)  
6.5(a)
Refusal to continue playing (and procedure for referee)  6.6
Restart of game, after ‘wide’ or score  2.6
see also Starting
Retaliation between award of free and free puck  5.38
Rough play (any form)  5.25

S

Scores  3
Allowable 3.1, 3.2, 3.3, 3.4.
Not Allowable:
  Player on attacking Team carrying ball over Opponents’ goal-     
     line  3.1 Exception (i), 4.12
  Player on attacking Team, in possession of the ball, to score 
with the hand(s)  4.13
Set Play  2
Shoulder-to-shoulder charge  1.9

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Simultaneous fouls by opposing players  2.4, 4.31, 5.34
Small rectangle
  Taking puck from outside  4.15
  When entry allowed/forbidden  4.10
Spitting at an Opponent 5.5
Stamping on Opponent  5.13
Starting/Restarting Game (and exceptions)  2.1, 2.2, 2.4, 2.6, 2.7, 
2.8, 2.9, 2.10
Striking/Attempting to Strike Opponent (with arm, elbow, hand, or 
knee)  5.1
Striking/Attempting to strike Opponent with head  5.8
Striking/Attempting to Strike Opponent (with hurley) 5.2, 5.9, 5.10
Striking (incl. attempt), a Referee, Umpire, Linesman or Sideline 
Official  5.19
Striking opponent’s hurley unless both in act of striking ball  5.37
Suspensions  5.

T

Tackle (defined) Page 85
Tackling Opponent for Ball 1.8
Team Official - for player to assault opposing Team Official 5.15
Team-mate, fouls against  5.20
Technical Fouls  4
Threatening or Abusive conduct/threatening language to a 
Referee, Umpire, Linesman or Sideline Official  5.17, 5.18
Throw (defined) Page 85
Throw-In (defined) Page 85
  When given for fouls within 13m of the sideline 2.2 (v)
  When given for fouls between endline and 20m line  2.2(vi)
Tripping opponent: 5.23

U

Use of hurley in specified foul play  5.23, 5.26, 5.27, 5.28, 5.34 
(a) and (b), 5.36, 5.37, 

W

Wasting time (free or sideline puck)  4.26.

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PART 4

Playing Rules of Gaelic Football

(Pages 53 to 81)

A

Abusive/Threatening Language/Gestures to Opponent/Team-mate     
  5.21, 5.26
Advantage Rule  4.36, 5.35
Aggressive Fouls
  Against team-mate  5.17
  At Half-time (and prior to start)  5.18
  Generally  5
Arc the 2.3, 4.11 (b) 4.16 (a)

B

Ball
  Advancing from where free/sideline kick, to be taken  4.24
  Bounced  1.4 (c),  1.5, Defined page 82
  Bouncing more than once after catching  4.6
  Carried/Held in hand(s)  1.4 (a)
  Carrying over opponents’ line  3.1
  Catching after Playing  4.7 
  Changing from hand to hand  1.4 (d)
  Changing from one hand to other  4.10
  Fisted/Palmed on ground  1.2 (ii) 
  Handpassing without definite striking action 4.2 (b)
  In play (defined)  1.1
  Knocked from Opponent’s hands  1.4
  Lifting with Knees  1.2 (iii).  4.3
  Making Divot for  4.23
  Not on ground, how playable  1.3
  On Ground, how playable  1.2
  Overcarrying/Overholding  4.1, Defined page 84
  Palmed; see Fisted
  Played from Foot to Hand(s)  1.4 (b)
  Played over endline by defender (45m free)  2.8
  Played over boundary line  1.1 (b)

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  Played over endline by attacking team  2.7 (a)
  Played over sideline  2.9
  Playing again after free kick/penalty/sideline kick  4.22
  Playing before travels 13m  4.29
  Play Up and catch again 4.7
  Possessed by player, how playable  1.4
  Release 1.4(f); Definition of Handpass 8(a), page 83
  Resetting for kick-out/free kick/penalty without 
   

permission after whistle  4.21

  Scoring permitted if struck in flight with hand(s)  3.2
  Standing/Moving too near when own team awarded 
   

free/sideline kick  4.11(a)

  Standing/Moving too near when opponents awarded 
   

free/sideline kick  4.17

  Striking Flag  1.1 (b)
  Struck with open hand(s)/fist  1.4 (e)
  Throwing  4.2 (a)
  Toe-tapped  1.4 (b), 1.4 (c)
  Touched on Ground with hand  4.5
  Touching non-player  1.1 (c), 2.10
  Touching on ground with hand(s)  4.5
  Wresting from opponent  4.8, Defined page 85
Behavior dangerous to opponent  5.3
Bounce (defined) page  82
Blocking with Boot  5.22
Boundary lines, going outside  1.9, 4.34
  Sideline Kick 1.9, 4.24 (b)

C

Catch (defined) page  82
Caution (defined) page 82
Challenge of a Referee, Umpire, Linesman or Sideline Official 
authority (and penalty)  6.1
Charge (Fair) (defined) page  82
Charging opponent  5.29, 5.31
Commission of certain fouls
     Against Team-mate  5.17

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     Against Opponent (start/half-time)  5.18
Cross-bar displaced  3.3 (b)

D

Defender too close to penalty kick  4.16
Definitions: see pages 82 to 85
Delay (defined) page  82
Delaying opponent taking free/sideline kick  4.18
Dissent
     Generally  6
  Dissent Re Injury involving Breeding 6.2
     With Decision to award free kick (and penalty)  6.3, 6.1
Divot (defined) page  83 
Divot-making forbidden  4.23

F

Fair Play  1 - 3
Feigning Foul/Injury  5.25
Field of Play: see Part I of Index
Fist, use of on /around body of opponent to dispossess 5.28
Foul
     By defender within rectangles  2.2
     Defined page  83
     By defender within 13m line  2.2
     On player after ball played and score resulting  2.2
Foul Play  4 - 6
Free kick  2.5
     After ball over endline by defending team  2.8
     After ball over sideline  2.9
     Defender within own small rectangle, too close  4.15
     Delaying opponent  4.18
     How to kick  2.5
     Immediate taking, with referee’s consent  2.6
     Interception of 1.10 
     Interference with taking of  4.19

G

Goalkeeper

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     Challenge of  1.7
     Incidental Contact with 1.7
     Jersey Colour: see Part I of Index
     Moving along goal-line while penalty being taken  1.8
     Playing ball on ground with hands  1.2 (i)

H

Handpass 1.4 (e) and (f), Definition 8(a), page 83
Holding Opponent with the Hand(s) 5.27

I

Infliction of Injury Recklessly 5.11
In-flight (defined) Page 84
Inside 20m line before kick-out taken 4.14, 4.28
Interference with Goalposts to Distract/Gain Advantage  4.35
Interference with player taking free/sideline kick 
   

 

 

(and Exception)  4.19

Interference with a Referee, Umpire, Linesman or Sideline Official 
5.13

K

Kicking/attempting to kick opponent  5.2, 5.8, 5.9
Kick-out
  After score or wide  2.7 (a)
  Being inside opponents’ 20m line before taken  4.14
  Being inside own 20m line at taking of   4.28
  Being less than 13m from ball before kick  4.20,  4.30
  Delaying  4.31
  Taking ball into hands  4.27
   Taking of after score or wide other than from 13m line and within 

large rectangle 4.32

  Taking from outside small rectangle after wide  4.32
  To play ball before it has travelled 13m (by defender) 4.29

L

Leaving Field without referee’s permission: see Referee
Lift (defined) page  84

M

Match Officials’ Authority (challenge to): see Challenge
Melee, to contribute to  5.5

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O

Options to player fouled  2.5
Overcarry (defined) page  84
Overhold (defined) page  84
‘Own score’ allowable  3.4

P

Penalty kick
     Defender/Goalkeeper too close  4.16 (a) and (b)
     Generally  2.3
Penalties for Aggressive Fouls - after 5.16, 5.17, 5.18, 5.24, 5.25, 
5.26, 5.29, 5.31, 5.32, 5.33
Penalties for Technical Fouls - after 4.13, 4.14, 4.15, 4.16, 4.17, 
4.19, 4.20, 4.25, 4.26, 4.32, 4.33, 4.34, 4.35
Play 1 
Play (of ball) (defined) page 84
Point,  when scored  3.1
Preventing opponent from lifting/kicking ball  5.23
Pulling down opponent  5.19
Pushing opponent with hand(s)  5.30

R

Referee
     Advantage Rule/Signal  4.36, 5.35
     Application of penalty etc. when aggressive foul drawn to
        attention by umpire/linesman  5.34
     Consent to immediate taking of free kick  2.6
     Procedure on player’s leaving field without permission  6.5
  Procedure on player’s refusal to leave field  6.4
  Signalling play to stop  1.1 (a)
  Starting/Restarting game  2.1, 2.2
Refusal to leave field when ordered (and procedure for referee)         
  6.4 (a)
Refusal to continue playing (and procedure for referee)  6.5
Rejoining game after ordered off  6.4 (b)
Restart of game
  see Starting
  When ball played over endline by attacking team  2.7 (a)
Retaliation between award of free and free kick  5.32

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Rough play (any form)  5.24

S

Scores 3
  Allowable  3.1, 3.2, 3.3, 3.4
  Not Allowable:
  Player on attacking team carrying ball over opponents’ goal-line  
3.1 Exception (i), 4.12
  Player on attacking team, in possession of ball, scoring a goal 
with hand(s) or a point with open hand(s) (and Exception)  3.1 
Exception (ii) and (iii),  4.13
Set Play  2
Shoulder-to-shoulder charge  1.7
Simultaneous fouls by opposing players  2.4, 4.33, 5.33
Small rectangle
     Charging/challenging goalkeeper in 1.7
     When entry allowed/forbidden  4.9
Spitting at an Opponent 5.4
Stamping on Opponent  5.10
Starting/Restarting Game (and Exceptions) 2.1, 2.2, 2.4, 2.6, 2.7, 
2.8, 2.9, 2.10, 2.11
Striking/Attempting to Strike Opponent (with arm, elbow, hand or 
knee)  5.1
Striking/Attempting to strike opponent with head 5.7
Striking (Incl. Attempt) a Referee, Umpire, Linesman or Sideline 
Official 5.16
Suspensions 5. 

T

Tackle (defined) page 84
Tackling opponent for ball  1.6
Team Official - for Player to Assault Opposing Team Official 5.12
Team-mate, fouls against  5.17
Technical fouls  4
Tee - Artificial 2.7 (c), 4.26
Threatening or abusive conduct/threatening language to a 
Referee, Umpire, Linesman or Sideline Official 5.14, 5.15
Throw (defined) page 85

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Throw-in (defined) page 85
     When given for fouls within 13m of the sideline 2.2(v)
     Where given for fouls between endline and 20m line  2.2(vi)
Toe-tap (defined) page  85
Tripping opponent: 5.20

W

Wasting time (free/sideline kick)  4.25, 4.31
Wrest (defined) page 85

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