driver | kaneko16.c |
source | kaneko16.c (kaneko16.c on mamedev.org) |
games | 1000 Miglia: Great 1000 Miles Rally (94/06/13) 1000 Miglia: Great 1000 Miles Rally (94/07/18) B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin B.Rap Boys (Japan) B.Rap Boys (World) Bakuretsu Breaker Blaze On (Japan) Blood Warrior Explosive Breaker Fujiyama Buster (Japan) Great 1000 Miles Rally 2 USA (95/05/18) Great 1000 Miles Rally: Evolution Model!!! (94/09/06) Great 1000 Miles Rally: U.S.A Version! (94/09/06) Magical Crystals (Japan, 92/01/13) Magical Crystals (World, 91/12/10) Magical Crystals (World, 92/01/10) Mille Miglia 2: Great 1000 Miles Rally (95/04/04) Mille Miglia 2: Great 1000 Miles Rally (95/05/24) Shogun Warriors Shogun Warriors (Euro) The Berlin Wall The Berlin Wall (bootleg ?) |
information | 0.36b15 [Luca Elia] TODO: - gtmr: Stage 4: The layers' scrolling is very jerky for a couple of seconds in the middle of this level (probably interrupt related). The layers' colours are not initialised when showing the self test screen and the very first screen (with the Kaneko logo in the middle). They're probably supposed to be disabled in those occasions, but the relevant registers aren't changed throughout the game (?) - gtmr2: Finish the Inputs (different wheels and pedals) and find infos about the communication stuff (even if it won't be supported). NOTES: - gtmr manual shows "Compatible with AX Kaneko System Board". - Bakuretsu Breaker: Incomplete dump (gfx+sfx missing) - Sand Scorpion (by Face): MCU protection (collision detection etc.) - Shogun Warriors: MCU protection (68k code snippets, NOT WORKING) - B.Rap Boys: MCU protection (not working, game can be run on a shoggwar board ok) WIP: - 0.128u4: Kaneko changes [David Haywood, Andreas Naive]: Added Simulation of Toybox external data rom decryption. Converted Blood Warrior, Bonk's Adventure, Great 1000 Miles Rally 1+2 to use the new code. - 0.127u6: DITraI4D0 added new tilemap scroll position function (is it different for expro02 and better to fix current one?) (video/kaneko16.c). - 0.122u8: RansAckeR improved dipswitches according to manuals in kaneko16.c. - 0.113u1: Sebastien Volpe improvements to the Kaneko16 driver. All the protection data should be correct now. - 0.106u3: Massive dipswitch update to the Kaneko16 driver [Brian Troha, Guru, Yasuhiro Ogawa]. - 0.105u1: Removed machinekaneko16.h. - 0.102u1: Several fixes for the Kaneko16 driver [Pierpaolo Prazzoli]: Fixed tilemap priorities, fixed some sprites priorities, added some missing coin counters, added right palette filling for games using sprite type 1 and swapped berlwall and berlwalt sets as per SebV notes in the source code. - 0.97u4: Aaron Giles fixed OKI6295 sound banking in the Kaneko16 driver. - 0.91: Sebastien Volpe fixed kaneko16.c which was broken in 0.90u4. - 0.90u4: Sebastien Volpe updated the Kaneko16 driver in preparation for data from Blood Warrior. - 0.88u2: Added machinekanekotb.h. - 0.86u4: Added machinekaneko16.c. Sebastien Volpe reorganised and cleaned up kaneko16.c and related drivers splitting protection related code into a separate file (machinekaneko16.c). - 20th October 2002: Brian Troha added information about Great 1000 Miles Rally to the Kaneko16 driver. - 0.56: Luca Elia fixed rowscroll in Kaneko16 games. - 22nd September 2001: Luca Elia added correct linescroll emulation to the Kaneko16 driver. - 0.53: Added includeskaneko16.h. - 12th September 2000: Luca Elia added Blaze On to the Kaneko16 driver. - 3rd April 2000: Luca Elia fixed Berlin Wall sound, added Breaker to the Kaneko16 driver. - 0.36b15: Added vidhrdwkaneko16.c. - 12th January 2000: Luca Elia sent in a Kaneko16 driver with one working game, Great 1000 Miles Rally. |
gtmr | 1000 Miglia: Great 1000 Miles Rally (94/07/18)[Mar/17/2000] ROM DUMP 3/16/2000 Description: Great 1000 Mile Rally *USA Version* - [MAME] Great 1000 Miles Rally GMMU2+1 512K * 2 68k GMMU23 1M OKI6295: 00000-2ffff + chunks of 0x10000 with headers GMMU24 1M OKI6295: chunks of 0x40000 with headers - FIRST AND SECOND HALF IDENTICAL GMMU27 2M sprites GMMU28 2M sprites GMMU29 2M sprites GMMU30 512k sprites GMMU64 1M sprites - FIRST AND SECOND HALF IDENTICAL GMMU65 1M sprites - FIRST AND SECOND HALF IDENTICAL GMMU52 2M tiles --------------------------------------------------------------------------- Game code --------------------------------------------------------------------------- 100000.b <- (!b00000.b) & 7f [1p] 01.b previous value of the above 02.b bits gone high 100008.b <- (!b00002.b) & 7f [2p] 100010.b <- !b00004.b [coins] 11.b previous value of the above 12.b bits gone high 100013.b <- b00006.b (both never accessed again?) 100015.b <- wheel value 600000.w <- 100a20.w + 100a30.w 600002.w <- 100a22.w + 100a32.w 600004.w <- 100a24.w + 100a34.w 600006.w <- 100a26.w + 100a36.w 680000.w <- 100a28.w + 100a38.w 680002.w <- 100a2a.w + 100a3a.w 680004.w <- 100a2c.w + 100a3c.w 680006.w <- 100a2e.w + 100a3e.w 101265.b <- DSW (from 206000) 101266 <- Settings from NVRAM (0x80 bytes from 208000) 1034f8.b credits 103502.b coins x .. 103503.b .. credits 1035ec.l *** Time (BCD: seconds * 10000) *** 103e64.w *** Speed << 4 *** 10421a.b bank for the oki mapped at 800000 104216.b last value of the above 10421c.b bank for the oki mapped at 880000 104218.b last value of the above ROUTINES: dd6 print string: a2->scr ; a1->string ; d1.l = xpos.w<<6|ypos.w<<6 Trap #2 = 43a0 ; d0.w = routine index ; (where not specified: 43c0): 1: 43C4 2: 43F8 3: 448E 4: 44EE 5: 44D2 6: 4508 7: 453A 10: 0AF6 18: 4580 19: 4604 20> 2128 writes 700000-70001f 21: 21F6 24> 2346 clears 400000-401407 (641*8 = $281*8) 30> 282A writes 600008/9/b/e-f, 680008/9/b/e-f 31: 295A 32> 2B36 100a30-f <- 100a10-f 34> 2B4C clears 500000-503fff, 580000-583fff 35> 2B9E d1.w = selects between: 500000;501000;580000;581000. Fill 0x1000 bytes from there with d2.l 70: 2BCE> 11d8a 71: 2BD6 74: 2BDE 90: 3D44 91> 3D4C wait for bit 0 of d00000 to be 0 92> 3D5C 200010.w<-D1 200012.w<-D2 200014.w<-D3 f1: 10F6 - [Feb/15/99] Kaneko 1992- 2/14/98 Great 1000 Mile Rally 1&2 Note some of the sockedted Eproms are bad. But all the other are probably ok. - |
bonkadv | B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin[Aug/22/2003] Bonks Adventure Kaneko, 1994 PCB Layout ---------- Z09AF-003 |--------------------------------------------------------| | LA4460 PC604109.101 PAL 3664 3664 PC500105.55 | | M6295 PC603108.102 PAL | | M6295 PC602107.100 PAL VIEW2-CHIP | | PC601106.99 PAL | | PC400104.51 | | 3664 3664 | | 62256 | |J KANEKO 62256 VIEW2-CHIP | |A JAPAN | |M 9203T 424260 | |M | |A 62256 62256 6116 | | PRG.7 PRG.8 6116 KANEKO 424260 | | 3364 KC-002 PAL | | 62256 68000 3364 | | 62256 | | PAL PAL 20MHz | | PAL PAL 16MHz PC600106.42 | | PAL PC700107.43 | | MCU.124 PC200102.40 | | DSW(8) KANEKO 93C46 PC100101.37 PC300103.38 | | TBSOP01 27MHz 33.3333MHz | |--------------------------------------------------------| Notes: 68000 clock: 16.000MHz M6295 clock: 2.000MHz, Sample Rate: /165 (both) VSync: 60Hz HSync: 15.625kHz PC100-PC500: 16M MASK PC601-PC604: 8M MASK PC600-PC700: 27C4001 PRG's: 27C4001 MCU : 27C010 - |
brapboys | B.Rap Boys (World)[May/11/2002] B.Rap Boys Kaneko, 1992 Game is a beat-em up, where a bunch of rapping boys (The B.Rap Boys) beats up anyone and anything that gets in their way, smashing shop windows and other property with their fists, chairs, wooden bats and whatever else they can lay their hands on! Main PCB No: ZO1DK-002 ROM PCB No: ZO1DK-EXROM CPU: TMP68HC000N-12 SND: OKI M6295 x 2 OSC: 16.000MHz, 12.000MHz DIP: 1 x 8 POSITION SW1 - PCB location for 2 position DIP but location is unpopulated. SW2: 1 2 3 4 5 6 7 8 SCREEN FLIP NORMAL OFF FLIP ON MODE NORMAL OFF TEST ON SWITCH TEST [1] NO OFF YES ON POSITION #4 NOT USED OFF COIN TYPE LOCAL COIN OFF COMMON COIN ON GAME TYPE 3 PLAYERS OFF 2 PLAYERS ON DIFFICULTY [2] EASY ON OFF NORMAL OFF OFF HARD OFF ON VERY HARD ON ON [1] This additional test becomes available in test mode when this DIP is ON. [2] Additional settings available in test mode via another on-screen menu. Some text is written in Japanese. See scan in archive for details. Control is via 8 Way Joystick and 2 buttons There are two extra pin connectors near the JAMMA connector. Pinouts are.... (A) 10 3P START SW 9 3P COIN SW 8 3P BUTTON 2 7 3P BUTTON 1 6 3P UP 5 3P DOWN 4 3P LEFT 3 3P RIGHT 2 GND 1 GND (B) 6 COIN COUNTER 3 5 COIN LOCKOUT 3 4 TOTAL COIN COUNTER 3 NC 2 NC 1 NC RAM: M5M4464 x 6, M51257AL x 2, KM6264BLS x 2, D42101C x 2, LH5116D x 2, CAT71C256 x 2 OTHER: 93C46 (8 PIN DIP, EEPROM, LINKED TO RB-006.U33) KANEKO JAPAN 9152EV 175101 (160 PIN PQFP) KANEKO VIEW2-CHIP (144 PIN PQFP) KANEKO MUX2-CHIP (64 PIN PQFP) KANEKO CALC3 508 (74 PIN PQFP, MCU, LINKED TO RB-006.U33) KANEKO JAPAN 9204 T (44 PIN PQFP) PALs (x 11, read protected, not dumped) ROMs: RB-004.U61 27C010 \ Main program RB-005.U62 27C010 / RB-000.U43 2M mask \ RB-001.U44 4M mask | Located near main program and OKI M6295 chips RB-002.U45 4M mask | Possibly sound related / OKI Samples etc.. RB-003.101 4M mask / RB-006.U33 27C010 MCU program? (Linked to CALC3 508) RB-010.U65 8M mask \ RB-011.U66 8M mask | GFX RB-012.U67 8M mask | RB-013.U68 8M mask / RB-021.U76 4M mask \ RB-022.U77 4M mask | RB-023.U78 4M mask | GFX (located under a plug-in ROM PCB) RB-024.U79 4M mask / RB-020.U2 4M mask \ RB-025.U4 27C040 | GFX (located on a plug-in ROM PCB) RB-026.U5 27C040 / - [Jun/29/2007] B.Rap Boys (World) Kaneko 1992 CPU ??? ROMs Only socketed EPROMs have been dumped, the rest are soldered MASKROMs Note Here are the differences of jap and world revisions: http://emustatus.rainemu.com/games/brboys.htm On the above page all pics are from jap revision. http://emustatus.rainemu.com/games/brboys/brboys-01.jpg In world revision the 3 boys are not standing on that carpet stage ... there is nothing like that its all black in the background and the boys are just standing there wihtout this stage. http://emustatus.rainemu.com/games/brboys/brboys-06.jpg The car and the window which has japan flag is missing in world revision http://emustatus.rainemu.com/games/brboys/brboys-05.jpg The karate guys you see in the shop , white outfit bald karate guy , the black outfit karate guy and that purple idiot looking guy with red hair...all mising in the world revision. http://emustatus.rainemu.com/games/brboys/brboys-20.jpg You can see those karate guys in this pic clearly, that fat karate guy is also missing with a band on his head and he is at the back near the b.rap boys , he is trying to stand up that fat karate guy is also missing in the world revision. Funzionamento: Funzionante In vendita: No Dumped 28/06/2007 - |
blazeon | Blaze On (Japan)[MAME] Blaze On (Japan version) CPU: TMP68HC000-12/D780C-2(Z80) SOUND: YM2151 OSC: 13.3330/16.000MHz CUSTOM: KANEKO VU-002 x2 KANEKO 23160-509 VIEW2-CHIP KANEKO MUX2-CHIP KANEKO HELP1-CHIP --------------------------------------------------- filemanes devices kind --------------------------------------------------- BZ_PRG1.U80 27C020 68000 main prg. BZ_PRG2.U81 27C020 68000 main prg. 3.U45 27C010 Z80 sound prg. BZ_BG.U2 57C8200 BG CHR BZ_SP1.U20 27C8001 OBJ BZ_SP2.U21 27C8001 OBJ BZ_SP1.U68 ( == BZ_SP1.U20) BZ_SP2.U86 ( == BZ_SP2.U21) - |
bloodwar | Blood Warrior[MAME] Blood Warrior Kaneko 1994 TOP BOARD CPU - Toshiba TMP68HC000N - 16 SOUND - OKI M6295 x2 QUARTZ OSCILLATORS AT 27.0000MHz, 16.0000MHz, 20.0000MHz and 33.3330MHz RAM - LC3664 x6, 424260 x2, LH52B256D x6, D42101C x2 PCU11.u11 - 18CV8PC \ PCU15.u15 - 18CV8PC | NEAR OKI Z091P016.u16 - 18CV8PC / Z091P013.u13 - 18CV8PC \ PCU17.u17 - 18CV8PC | PCU14.u14 - 18CV8PC | NEAR 68000 PCU94.u94 - 18CV8PC | PCU92.u92 - 18CV8PC | Z092P093.u93 - 18CV8PC / ALL ABOVE NOT DUMPED Custom Chips 231609-509 View2-Chip x2 KC-002 L0002 023 9321EK702 9343T - 44 pin PQFP (NEAR JAMMMA CONNECTOR) BOTTOM BOARD TBS0P01 452 9339PK001 - MCU ofs1g006.u6 - GAL16V8B ofs1g007.u7 - GAL16V8B ofs1p059.u59 - 18CV8PC ofs1p511.u511 - 18CV8PC ALL ABOVE NOT DUMPED ROMS 9346.u126 - 93C46 ofdox3.U124 - 27C010 ofp1f3.U513 - 27C4000 ofpof3.U514 - 27C4000 of101f0223.U101 - 27C800 of20902011.u17 - 27C040 of210000213.u19 - 27C040 of2110215.u21 - 27C040 of21200217.u23 - 27C040 of21300219.u25 - 27C040 of21400221.u27 - 27C040 of1000222.u99 - 27C800 of0010226.u55 - 27C800 of3000225.u51 - 27C800 of2080209.u28 - 27V160 of2060207.u14 - 27V160 of2070208.u15 - 27V160 of2050206.u13 - 27V160 of2040205.u12 - 27V160 of2030204.u11 - 27V160 of2020203.u10 - 27V160 of2010202.u9 - 27V160 of2000201.u8 - 27V160 of209e0210.u16 - 27C040 of210e0212.u18 - 27C040 of211e0214.u20 - 27C040 of212e0216.u22 - 27C040 of213e0218.u24 - 27C040 of214e0220.u26 - 27C040 - |
explbrkr | Explosive Breaker[Jul/05/98] BAKURETSU BREAKER KANECO 1992 USES TOSHIBA 68000 CPU W/TWO YM2149 SOUND LOCATION TYPE -------------------------- U38 27C040 U37 " U36 27C020 U19 " U18 " - [Sep/08/2003] Bakuretsu Breaker Kaneko, 1992 PCB Layout ---------- ZOOFC-02 |------------------------------------------| | PAL TS020.U33 PAL | | 6264 6264 | | 6264 VIEW2-CHIP 6264 | | 4464 4464 VIEW2-CHIP TS010.U4 | | 4464 4464 | | 4464 4464 699206P | | 5116 (QFP44) | | | | TS002J.U36 MUX2-CHIP 699205P | |VU-002 TS001J.U37 5116 (QFP44) J| |(QFP160) TS000J.U38 A| | 62256 TS100J.U18 M| | 6116 6116 62256 TS101J.U19 M| | PAL PAL A| |16MHz PAL PAL TMP68HC000N-12 | |12MHz PAL IU-001 | | VU-001 (QFP44) | | (QFP48) YM2149 PAL | |93C46 YM2149 TS030.U5 M6295 | | DSW1(4) | |------------------------------------------| Notes: 68000 clock: 12.000MHz YM2149 clock: 2.000MHz M6295 clock: 2.000MHz, sample rate = clock /132 VSync: 59Hz HSync: 15.68kHz - [Aug/24/2004] Explosive Breaker Kaneko 1992 CPU: 1x 68000 12.000MHz (main) 2x AY-3-8910 2MHZ (sound) 1x MSM6295 15.151MHz (sound) ROMs: 8x Dumped 15/10/2004 - |
mgcrystl | Magical Crystals (World, 92/01/10)[Apr/06/2001] Magical Crystals (c)1991 Kaneko/Atlus Z00FC-02 CPU : TMP68HC000N-12 Sound: YM2149Fx2 M6295 OSC : 16.0000MHz(X1) 12.0000MHz(X2) ROMs: mc100j.u18 - Main programs mc101j.u19 / mc000.u38 - Graphics (32pin mask) mc001.u37 | (32pin mask) mc002j.u36 / (27c010) mc010.u04 - Graphics (42pin mask) mc020.u33 - Graphics (42pin mask) mc030.u32 - Samples (32pin mask) PALs (18CV8PC): u08, u20, u41, u42, u50, u51, u54 Custom chips: KANEKO VU-001 046A (u53, 48pin PQFP) KANEKO VU-002 052 151021 (u60, 160pin PQFP) KANEKO 23160-509 9047EAI VIEW2-CHIP (u24 & u34, 144pin PQFP) KANEKO MUX2-CHIP (u28, 64pin PQFP) KANEKO IU-001 9045KP002 (u22, 44pin PQFP) KANEKO I/O JAMMA MC-8282 047 (u5, 46pin) 699206p (u09, 44pin PQFP) 699205p (u10, 44pin PQFP) Other: 93C46 EEPROM DIP settings: 1: Flip screen 2: Test mode 3: Unused 4: Unused Dumped 06/Apr/2001 - [Mar/17/2002] Magical Crystals by Kaneko U18 and U36 are 27c010 devices U19 is 27c020 device. THESE files are the english version! change these files -- U18, U19, U36 for english text. Notes: Rom Names: mgcrystl = New world version mgcrystj = Current Japan version Difference: On Boot / Self test: Japan = Master Up = 92/01/13 14:44:20 World = Master Up = 91/12/10 01:56:06 World: High scores for 5 players (Some graphic errors in text?), English text Japan: High scores for 8 player at high scores, Also shows "Distributed by Atlus" Japanese text - |
gtmr2 | Mille Miglia 2: Great 1000 Miles Rally (95/05/24)[Mar/24/2002] Great 1000 Miles Rally 2 Kaneko, 1995 Bootup displays "TB06MM2EX 1000 Miglia 2" "Master Up 95-04-04 19:39:01" Top board --------- PCB ID : M201F00138 KANEKO AX-SYSTEM BOARD CPU : TMP68HC000N-16 (68000) SOUND : Oki M6295 (x2) OSC : 27.000MHz, 16.000MHz, 20.000MHz, 33.3330MHz RAM : LC3664 (28 pin SOIC, x4) UT6264 (28 pin SOIC, x2) LH628256 (28 pin DIP, x6) D42101 (24 pin DIP, x2) 424260 (40 pin SOIC, x2) PALs : AXOP048, AXOP049, AXOP050 (GAL16V8, near M6295's) AXOP021 \ AXOP022 | AXOP062 | AXOP063 | (18CV8 ) AXOP064 | (near 68000) AXOP070 | AXOP071 | AXOP089 / OTHER : Custom chips Kaneko Japan 9448 TA (44 pin PQFP, near JAMMA connector) Kaneko VIEW2-CHIP (x2, 144 pin PQFP) Kaneko KC002 L0002 023 9339EK706 (208 pin PQFP) ROMs : None Bottom board ------------ PCB ID : AX09S00138 KANEKO AX-SYSTEM BOARD ROM-08 DIP : 8 position (x1) RAM : 6116 (x4) PALs : COMUX4, COMUX4 (GAL16V8, near U21) MMs4P067 (18CV8, near U47) MMs6G095 (GAL16V8, near U94) MMs4G084 (GAL16V8, near U50) COMUX2, COMUX3 (GAL16V8, near U33) COMUX1, MMS4P004 (18CV8, near U33) OTHER : 93C46 EEPROM KANEKO TBSOP02 454 9451MK002 (74 pin PQFP, Custom MCU?) ROMs : (filename is ROM Label, extension is PCB 'u' location) Byte Filename Type Possible Use C'Sum ROMCMP Notes ------------------------------------------------------------------------------------ M2D0X0.U31 27C1001 MCU Data? 7AC1h M2S0X1.U32 27C040 Sprites FE14h M2S1X1.U33 27C040 Sprites 57A4h M2-200-0.U49 16M Mask Sprites D9F4h M2-201-0.U50 16M Mask Sprites 45A7h M2-202-0.U51 16M Mask Sprites 0C06h FIRST AND SECOND HALF IDENTICAL M2P1X1.U7 27C040 Main program 5ABFh M2P0X1.U8 27C040 Main Program 89ECh M2W1X0.U47 27C2001 Sound E6BBh M2-100-0.U48 8M Mask Sound EB8Bh M2B0X0.U93 27C1001 BG B4DDh M2B1X0.U94 27C1001 BG AC1Bh M2-300-0.U89 16M Mask BG AB99h M2-301-0.U90 16M Mask BG B01Ch 0B58F0 -> END = 0xFF (Read 10x, w/same result) - [Feb/15/99] Kaneko 1992- 2/14/98 Great 1000 Mile Rally 2 Note some of the sockedted Eproms are bad. But all the other are probably ok. - |
shogwarr | Shogun Warriors[Feb/21/1999] Shogun Warriors Kaneko 1992 fb010.u65 fb040.u33 fb011.u66 rb012.u67 rb013.u68 fb001.u43 68000-12 fb000.u42 m6295 51257 fb030.u61 fb002.u44 m6295 51257 fb031.u62 fb003.u45 fb021a.u3 fb021b.u4 fb022a.u5 fb023.u7 fb022b.u6 fb020a.u1 fb020b.u2 - [Sep/30/2002] Fujiyama Buster - Japan (c) 1992 Kaneko This is the Japanese version of Shogun Warriors Main PCB No: ZO1DK-002 (Same as B.Rap Boys) ROM PCB No: ZO5DP CPU: TMP68HC000N-12 (Toshiba) SND: OKI M6295 x 2 OSC: 16.000MHz, 12.000MHz DIP: 1 x 8 POSITION OTHER: 93C46 (8 Pin DIP, EEPROM, Linked to FB-040.U33 & CALC3 Chip) KANEKO JAPAN 9152EV 175101 (160 Pin PQFP) KANEKO VIEW2-CHIP (144 Pin PQFP) KANEKO MUX2-CHIP (64 Pin PQFP) KANEKO CALC3 508 (74 Pin PQFP, MCU, Linked to FB-040.U33) KANEKO JAPAN 9203 T (44 PIN PQFP) Differences from Shogun Warriors: File Name CRC32 Labelled As ROM Type =============================================== fb030j.u61 0x32ce7909 FB030J/U61-00 27C010 | 68000 CPU Code fb031j.u62 0x000c8c08 FB031J/U62-00 27C010 / fb040j.u33 0x299d0746 FB040J/U33-00 27C010 - MCU Code? 68000 Code snipets?? fb000j.u43 0xa7522555 FB000J/U43-00 27C040 | Japanese Sound Samples fb001j_u.101 0x07d4e8e2 FB001J/U101-0 27C040 / NOTE: U67 & U68 are empty on this Original board. - |
berlwall | The Berlin Wall[Oct/27/97] Berlin Wall, Kaneko 1991 U39_01 = BW101E/U39-01 U23_01 = BW100E/U23-01 both 27C1000 [Jan/15/2000] The Berlin Wall Kaneko 1991 BW-002 ---- BW-004 BW-008 VU-003 BW-005 BW-009 VU-003 BW-006 BW-00A VU-003 BW-007 BW-00B 6116-90 6116-90 BW-003 52256 52256 BW101A BW100A 5864 5864 MUX2 68000 VIEW2 BW300 BW-002 BW-001 42101 42101 41464 41464 VU-002 41464 41464 YM2149 IU-004 41464 41464 YM2149 SWB BW-000 6295 SWA - |