Preface to the Electronic Version: This text was originally composed by computer game designer Chris Crawford in 1982. When searching for literature on the nature of gaming and its relationship to narrative in 1997, Prof. Sue Peabody learned of The Art of Computer Game Design, which was then long out of print. Prof. Peabody requested Mr. Crawford's permission to publish an electronic version of the text on the World Wide Web so that it would be available to her students and to others interested in game design. Washington State University Vancouver generously made resources available to hire graphic artist Donna Loper to produce this electronic version. WSUV currently houses and maintains the site.

Correspondance regarding this site should be addressed to Prof. Sue Peabody, Department of History, Washington State University Vancouver, peabody@vancouver.wsu.edu.

If you are interested in more recent writings by Chris Crawford, see the "Reflections" interview at the end of The Art of Computer Game Design. Also, visit Chris Crawford's webpage, Erasmatazz.

Table of Contents


WSUV Home Page | Prof. Peabody's Home Page

Copyright © 1997 Washington State University. All rights reserved. REV.7.17.97
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ACKNOWLEDGMENT

PREFACE


Top  |  Table of Contents  | Chapters: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8


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Copyright © 1996-7 Washington State University. All rights reserved. REV.5.27.97
Comments and questions: peabody@ vancouver.wsu.edu